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Nortor.

76561198305199224

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,202,864

Max blood points amount spent on one character

12,292,620

Highest prestige level

10

Mystery boxes opened

416

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

385

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

149

Killer full load-out matches

199

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 599 ART0 22 817 517 210 95 444
93 600 whiterocklake 22 815 952 714 83 419
93 601 Dysar 22 806 239 270 296 1 178
93 602 Nortor. 22 798 523 342 256 1 201
93 603 Pete 22 796 648 222 70 289
93 604 Fat Lach 22 791 535 312 149 737
93 605 yeetus that feetus 22 789 006 720 77 645

Currently at

93 602 place

Nortor. needs another

7 716 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

717

Obsessions healed

99

Survivors healed while you are injured

130

Survivors healed while rest are injured

138

Survivors unhooked

1,060

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

119

Survivors healed that come to you first

67

Protection hits for unhooked survivors

143

Protection hits for carried survivors

17

Survivors saved using pallet

0

Survivors affected with boon totems

807

Survivors affected with speed boost

0

Recovered from dying state

38

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

90

Repaired generators

1,622

Repaired damaged generators

1,158

Successful skill checks

18,021

Exit gates opened

136

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

108

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

11

Great skill checks while injured

262

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,093

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,005

Escapes after stunning killer using pallet

281

Escapes from killer gasp

36

Hooks sabotaged

104

Chases escaped after being injured in this chase

461

Chases lost by hiding in locker

1

Revealed killer aura

348

Unhooked yourself

14

Amount of screams

960

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

321

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

2

Escapes with new item

66

Escapes with somebody else item

10

Escapes being injured with for over half a match

19

Escapes while being downed at most once

143

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

280

Escapes healthy or injured through hatch

14

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

796

Obsessions sacrificed

188

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

114

Hooks

Hooks

Different survivors hooked in basement

118

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

243

Survivors hooked in endgame

107

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

622

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

1

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

116

Survivors downed while carrying another survivor

17

Make unique survivors scream

1,062

Survivors hit with haste effect

172

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

1,000

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

43

Survivors hit after they drop a pallet during chase

453

Survivors hit while carrying another survivor

71

Survivors detected using killer instinct

502

Killer vaults in chase

514

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

321

Blink attacks (The Nurse)

1,024

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

247

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

343

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

318

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

38

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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