Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,532,890

Max blood points amount spent on one character

7,324,000

Highest prestige level

51

Mystery boxes opened

532

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

209

Survivor full load-out matches

917

Ultra rare addon warded without a protection ward

194

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

56

Killer full load-out matches

38

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 227 treat 79 241 466 352 413 2 242
73 228 A Savage Gecko 79 238 295 1 489 348 1 286
73 229 alexd 79 222 783 1 289 129 512
73 230 backshot master 79 220 618 435 650 3 218
73 231 Utyfua 79 211 076 1 969 196 1 008
73 232 Konsta5K 79 203 278 667 314 1 408
73 233 crispyto3sttv 79 203 182 893 367 1 573

Currently at

73 230 place

backshot master needs another

2 165 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,364

Obsessions healed

234

Survivors healed while you are injured

600

Survivors healed while rest are injured

384

Survivors unhooked

2,914

Survivors saved (from dying state/hook) in endgame

74

Knocked (In dying state) survivors healed

269

Survivors healed that come to you first

93

Protection hits for unhooked survivors

307

Protection hits for carried survivors

124

Survivors saved using pallet

14

Survivors affected with boon totems

1,235

Survivors affected with speed boost

0

Recovered from dying state

102

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

9

Heals completed after all generators have been completed

29

Safe unhooks while broken

7

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

97

Repaired generators

3,471

Repaired damaged generators

1,294

Successful skill checks

25,652

Exit gates opened

277

Hex totems cleansed

144

Hex totems blessed

0

Chests opened

615

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

44

Great skill checks while injured

461

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

140

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,696

Hits dodged by vaults

538

Basic attacks and projectiles dodged

2,160

Escapes after stunning killer using pallet

171

Escapes from killer gasp

88

Hooks sabotaged

121

Chases escaped after being injured in this chase

595

Chases lost by hiding in locker

11

Revealed killer aura

228

Unhooked yourself

34

Amount of screams

3,692

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

302

Perform a fast vault within 3 seconds of getting hit

237

Pallet stun the Killer while holding a rare, common, or uncommon item

96

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

702

Escapes crawling (In dying state) through exit gates

74

Escapes through hatch

73

Escapes through hatch crawling (In dying state)

10

Escapes with new item

155

Escapes with somebody else item

18

Escapes being injured with for over half a match

79

Escapes while being downed at most once

273

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

555

Escapes healthy or injured through hatch

63

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

10

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

435

Obsessions sacrificed

65

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

123

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

90

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

203

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

4

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

11

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

3

Make unique survivors scream

63

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

39

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

34

Survivors hit after they drop a pallet during chase

231

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

125

Killer vaults in chase

47

Survivors grabbed while performing a vault

0

Meters fallen

13

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

328

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

347

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

97

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

370

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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