Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,506,552

Max blood points amount spent on one character

2,286,000

Highest prestige level

15

Mystery boxes opened

82

Time played

380h 54m

Time played in last two weeks

0m

Blood points per hour

124,722

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

449

Ultra rare addon warded without a protection ward

79

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

86

Killer full load-out matches

150

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 433 Naimos 41 620 240 578 369 1 785
85 434 Cow With A Mousepad 41 620 144 285 403 1 824
85 435 meow 41 617 017 229 583 2 656
85 436 bloodisfuel 41 616 866 477 170 688
85 437 Leandrosioty 41 616 298 373 117 537
85 438 Luccard 41 607 896 27 270 1 666
85 439 jepps 41 607 237 512 281 1 325

Currently at

85 436 place

bloodisfuel needs another

151 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

623

Obsessions healed

141

Survivors healed while you are injured

153

Survivors healed while rest are injured

177

Survivors unhooked

742

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

91

Survivors healed that come to you first

45

Protection hits for unhooked survivors

66

Protection hits for carried survivors

42

Survivors saved using pallet

2

Survivors affected with boon totems

934

Survivors affected with speed boost

1

Recovered from dying state

51

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

2

Heals completed after all generators have been completed

11

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

180

Repaired generators

780

Repaired damaged generators

254

Successful skill checks

10,683

Exit gates opened

78

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

138

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

29

Great skill checks while injured

247

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

95

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,235

Hits dodged by vaults

133

Basic attacks and projectiles dodged

1,204

Escapes after stunning killer using pallet

115

Escapes from killer gasp

44

Hooks sabotaged

79

Chases escaped after being injured in this chase

324

Chases lost by hiding in locker

1

Revealed killer aura

853

Unhooked yourself

12

Amount of screams

2,289

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

60

Perform a fast vault within 3 seconds of getting hit

138

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

180

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

26

Escapes with somebody else item

2

Escapes being injured with for over half a match

17

Escapes while being downed at most once

70

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

160

Escapes healthy or injured through hatch

14

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

549

Obsessions sacrificed

105

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

106

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

230

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

278

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

64

Survivors with Exposed effect downed

196

Survivors downed while carrying another survivor

21

Make unique survivors scream

677

Survivors hit with haste effect

132

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

617

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

36

Survivors hit after they drop a pallet during chase

452

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

358

Killer vaults in chase

145

Survivors grabbed while performing a vault

7

Meters fallen

834

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

121

Blink attacks (The Nurse)

251

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

79

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

63

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

893

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

91

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

193

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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