Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,239,696

Max blood points amount spent on one character

3,161,076

Highest prestige level

4

Mystery boxes opened

317

Time played

271h 9m

Time played in last two weeks

11h 23m

Blood points per hour

192,660

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

317

Ultra rare addon warded without a protection ward

0

Survivor rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

49

Killer full load-out matches

62

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 582 Bonkboy[Derp] 9 837 117 174 60 275
104 583 Biney 9 833 487 210 36 153
104 584 crêpe 9 830 376 43 44 214
104 585 我那么大个丝之歌呢 9 827 574 60 74 333
104 586 The Sparkman 9 824 745 308 26 86
104 587 uni cornelius 9 823 585 94 186 588
104 588 Menhera-chan 9 816 884 307 55 253

Currently at

104 585 place

我那么大个丝之歌呢 needs another

2 802 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

765

Obsessions healed

173

Survivors healed while you are injured

103

Survivors healed while rest are injured

211

Survivors unhooked

928

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

80

Survivors healed that come to you first

74

Protection hits for unhooked survivors

73

Protection hits for carried survivors

10

Survivors saved using pallet

2

Survivors affected with boon totems

2,179

Survivors affected with speed boost

8

Recovered from dying state

96

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

3

Heals completed after all generators have been completed

25

Safe unhooks while broken

3

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

527

Repaired generators

935

Repaired damaged generators

365

Successful skill checks

13,575

Exit gates opened

102

Hex totems cleansed

48

Hex totems blessed

3

Chests opened

91

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

175

Great skill checks while injured

299

Swap held Survivor items for new ones from chests (counts once per chest)

39

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,298

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

869

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,333

Escapes after stunning killer using pallet

135

Escapes from killer gasp

15

Hooks sabotaged

8

Chases escaped after being injured in this chase

547

Chases lost by hiding in locker

3

Revealed killer aura

391

Unhooked yourself

6

Amount of screams

3,740

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

273

Pallet stun the Killer while holding a rare, common, or uncommon item

94

Trials where you've revealed or seen the Killer's aura 11+ times

212

Escapes

Escapes

Total escapes

196

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

7

Escapes being injured with for over half a match

7

Escapes while being downed at most once

122

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

165

Escapes healthy or injured through hatch

17

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

301

Obsessions sacrificed

58

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

115

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

154

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

6

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

190

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

140

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

9

Make unique survivors scream

471

Survivors hit with haste effect

94

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

139

Survivors downed next to a raised pallet

470

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

28

Survivors hit after they drop a pallet during chase

134

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

334

Killer vaults in chase

95

Survivors grabbed while performing a vault

5

Meters fallen

260

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

215

Blink attacks (The Nurse)

56

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

593

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

60

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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