Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

294,439,776

Max blood points amount spent on one character

24,878,623

Highest prestige level

100

Mystery boxes opened

1,557

Time played

1553h 57m

Time played in last two weeks

3h 47m

Blood points per hour

189,478

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

414

Survivor full load-out matches

1,191

Ultra rare addon warded without a protection ward

303

Survivor rank
Gold I

Gold I

5 / 5 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

7

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 605 fredy0002 137 377 498 3 162 361 1 638
52 606 Mr N 137 367 822 2 057 363 1 803
52 607 fourtears 137 364 277 1 976 689 3 548
52 608 JENeration 137 358 411 65 1 198 6 051
52 609 Mother Croft 137 348 374 1 771 1 279 5 136
52 610 Tazor 137 343 027 1 239 357 1 537
52 611 Enzynier 137 339 885 482 1 663 8 222

Currently at

52 608 place

JENeration needs another

5 866 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,476

Obsessions healed

1,495

Survivors healed while you are injured

1,288

Survivors healed while rest are injured

2,279

Survivors unhooked

8,397

Survivors saved (from dying state/hook) in endgame

156

Knocked (In dying state) survivors healed

629

Survivors healed that come to you first

560

Protection hits for unhooked survivors

891

Protection hits for carried survivors

143

Survivors saved using pallet

15

Survivors affected with boon totems

16,822

Survivors affected with speed boost

55

Recovered from dying state

278

Take a hit with the Endurance status effect

468

Survivors healed in the Basement

37

Heals completed after all generators have been completed

142

Safe unhooks while broken

9

Protection hits during End Game

32

Objective actions

Objective actions

Items depleted

2,394

Repaired generators

9,495

Repaired damaged generators

4,393

Successful skill checks

122,990

Exit gates opened

801

Hex totems cleansed

449

Hex totems blessed

2

Chests opened

652

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

205

Matches with 300+ seconds of repairing generators

919

Matches in that picked up and used special item

485

Great skill checks while injured

1,570

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

3

Healing or repairing skill checks

4,763

Finished repairs of generators while injured

150

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,800

Hits dodged by vaults

362

Basic attacks and projectiles dodged

9,650

Escapes after stunning killer using pallet

1,153

Escapes from killer gasp

222

Hooks sabotaged

38

Chases escaped after being injured in this chase

4,038

Chases lost by hiding in locker

5

Revealed killer aura

1,901

Unhooked yourself

27

Amount of screams

15,378

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,940

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

508

Pallet stun the Killer while holding a rare, common, or uncommon item

380

Trials where you've revealed or seen the Killer's aura 11+ times

310

Escapes

Escapes

Total escapes

1,846

Escapes crawling (In dying state) through exit gates

100

Escapes through hatch

164

Escapes through hatch crawling (In dying state)

25

Escapes with new item

241

Escapes with somebody else item

28

Escapes being injured with for over half a match

190

Escapes while being downed at most once

1,242

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,582

Escapes healthy or injured through hatch

139

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

17

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

16

The Game (Bathroom)

27

Mount Ormond Resort (Chalet/Main Building)

30

Dead Dawg Saloon (Upstairs Saloon)

31

Treatment Theatre (Operation Theatre)

47

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

37

Killer statistics

Killer statistics

Kills

Kills

Hooks

65

Obsessions sacrificed

14

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

12

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

26

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

37

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

2

Make unique survivors scream

36

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

66

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

4

Survivors hit after they drop a pallet during chase

39

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

0

Killer vaults in chase

26

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

68

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

391

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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