Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,834,254

Max blood points amount spent on one character

7,200,942

Highest prestige level

4

Mystery boxes opened

530

Time played

672h 57m

Time played in last two weeks

0m

Blood points per hour

133,493

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

632

Ultra rare addon warded without a protection ward

86

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

126

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 230 ChefBorkBork 71 482 358 1 044 610 2 115
67 231 27RSC27 71 482 005 458 449 2 633
67 232 Alexandria II 71 480 553 1 400 303 973
67 233 ♠Ace♠ 71 478 385 693 411 1 975
67 234 NeaForWin 71 477 104 1 048 240 986
67 235 Redacted 71 473 918 296 520 2 160
67 236 DirectorC 71 473 704 1 500 172 841

Currently at

67 233 place

♠Ace♠ needs another

2 168 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,928

Obsessions healed

362

Survivors healed while you are injured

443

Survivors healed while rest are injured

566

Survivors unhooked

1,775

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

201

Survivors healed that come to you first

190

Protection hits for unhooked survivors

163

Protection hits for carried survivors

199

Survivors saved using pallet

14

Survivors affected with boon totems

5,152

Survivors affected with speed boost

110

Recovered from dying state

204

Take a hit with the Endurance status effect

198

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

5

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

919

Repaired generators

2,415

Repaired damaged generators

1,509

Successful skill checks

21,169

Exit gates opened

244

Hex totems cleansed

89

Hex totems blessed

2

Chests opened

385

Chests opened in basement

107

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

313

Great skill checks while injured

554

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

30

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,273

Hits dodged by vaults

181

Basic attacks and projectiles dodged

3,676

Escapes after stunning killer using pallet

633

Escapes from killer gasp

62

Hooks sabotaged

58

Chases escaped after being injured in this chase

1,473

Chases lost by hiding in locker

2

Revealed killer aura

991

Unhooked yourself

48

Amount of screams

7,580

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

174

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

86

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

497

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

5

Escapes with new item

108

Escapes with somebody else item

10

Escapes being injured with for over half a match

57

Escapes while being downed at most once

285

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

410

Escapes healthy or injured through hatch

40

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

707

Obsessions sacrificed

137

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

137

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

125

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

263

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

313

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

2

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

112

Oblivious effect applied

285

Survivors with Exposed effect downed

90

Survivors downed while carrying another survivor

40

Make unique survivors scream

320

Survivors hit with haste effect

157

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

569

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

31

Survivors hit after they drop a pallet during chase

247

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

414

Killer vaults in chase

91

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

171

Blink attacks (The Nurse)

181

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

225

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

345

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

76

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

444

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

248

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

37

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

25

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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