Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,069,402

Max blood points amount spent on one character

3,607,644

Highest prestige level

52

Mystery boxes opened

374

Time played

326h 7m

Time played in last two weeks

4h 34m

Blood points per hour

257,789

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

660

Ultra rare addon warded without a protection ward

8

Survivor rank
Silver II

Silver II

1 / 5 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

22

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 061 Metacodeine 26 377 121 372 53 270
93 062 Hex: Lando 26 371 756 346 133 662
93 063 Heuzqe 26 369 796 395 210 996
93 064 cCcAt 26 367 369 56 134 685
93 065 вххвхвхвхвх 26 360 962 2 252 345 788
93 066 mtrxalienvirus 26 357 668 1 193 217 855
93 067 10stars 26 345 702 1 244 228 656

Currently at

93 064 place

cCcAt needs another

2 427 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,235

Obsessions healed

265

Survivors healed while you are injured

172

Survivors healed while rest are injured

454

Survivors unhooked

1,333

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

154

Survivors healed that come to you first

129

Protection hits for unhooked survivors

111

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

6,225

Survivors affected with speed boost

36

Recovered from dying state

205

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

18

Heals completed after all generators have been completed

23

Safe unhooks while broken

4

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

820

Repaired generators

2,088

Repaired damaged generators

709

Successful skill checks

21,603

Exit gates opened

212

Hex totems cleansed

47

Hex totems blessed

1

Chests opened

290

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

107

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

163

Great skill checks while injured

589

Swap held Survivor items for new ones from chests (counts once per chest)

163

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,207

Finished repairs of generators while injured

24

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

984

Hits dodged by vaults

84

Basic attacks and projectiles dodged

1,742

Escapes after stunning killer using pallet

240

Escapes from killer gasp

22

Hooks sabotaged

36

Chases escaped after being injured in this chase

1,008

Chases lost by hiding in locker

1

Revealed killer aura

712

Unhooked yourself

11

Amount of screams

5,413

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

237

Pallet stun the Killer while holding a rare, common, or uncommon item

180

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

444

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

1

Escapes with new item

208

Escapes with somebody else item

17

Escapes being injured with for over half a match

9

Escapes while being downed at most once

261

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

407

Escapes healthy or injured through hatch

27

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

79

Obsessions sacrificed

21

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

26

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

14

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

24

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

11

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

0

Make unique survivors scream

150

Survivors hit with haste effect

45

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

121

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

5

Survivors hit after they drop a pallet during chase

75

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

64

Killer vaults in chase

35

Survivors grabbed while performing a vault

0

Meters fallen

22

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

230

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

223

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

55

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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