Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

152,277,896

Max blood points amount spent on one character

11,531,100

Highest prestige level

56

Mystery boxes opened

1,290

Time played

905h 8m

Time played in last two weeks

5m

Blood points per hour

168,238

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

223

Survivor full load-out matches

207

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

19

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 252 Scoot 102 375 330 340 451 1 708
58 253 JayTuut 102 372 550 1 241 438 1 920
58 254 I Wanna Die 102 369 941 980 471 2 172
58 255 chinosaft 102 368 979 383 779 3 413
58 256 G8n 102 360 792 572 689 3 708
58 257 AuntWill 102 359 958 1 360 97 446
58 258 Fomni 102 359 284 979 406 1 702

Currently at

58 255 place

chinosaft needs another

962 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,391

Obsessions healed

602

Survivors healed while you are injured

599

Survivors healed while rest are injured

840

Survivors unhooked

3,637

Survivors saved (from dying state/hook) in endgame

112

Knocked (In dying state) survivors healed

403

Survivors healed that come to you first

227

Protection hits for unhooked survivors

439

Protection hits for carried survivors

122

Survivors saved using pallet

15

Survivors affected with boon totems

11,213

Survivors affected with speed boost

58

Recovered from dying state

73

Take a hit with the Endurance status effect

133

Survivors healed in the Basement

9

Heals completed after all generators have been completed

38

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

607

Repaired generators

4,361

Repaired damaged generators

2,652

Successful skill checks

61,538

Exit gates opened

489

Hex totems cleansed

128

Hex totems blessed

33

Chests opened

584

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

68

Great skill checks while injured

280

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

517

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,314

Hits dodged by vaults

353

Basic attacks and projectiles dodged

6,112

Escapes after stunning killer using pallet

1,046

Escapes from killer gasp

122

Hooks sabotaged

113

Chases escaped after being injured in this chase

2,256

Chases lost by hiding in locker

3

Revealed killer aura

216

Unhooked yourself

20

Amount of screams

3,526

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

174

Perform a fast vault within 3 seconds of getting hit

104

Pallet stun the Killer while holding a rare, common, or uncommon item

120

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

955

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

80

Escapes through hatch crawling (In dying state)

13

Escapes with new item

190

Escapes with somebody else item

16

Escapes being injured with for over half a match

158

Escapes while being downed at most once

599

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

818

Escapes healthy or injured through hatch

67

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

394

Obsessions sacrificed

91

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

164

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

176

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

48

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

14

Make unique survivors scream

53

Survivors hit with haste effect

38

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

421

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

31

Survivors hit after they drop a pallet during chase

225

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

519

Killer vaults in chase

9

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

49

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

34

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

230

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

122

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

14

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

58

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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