Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

155,503,281

Max blood points amount spent on one character

11,855,945

Highest prestige level

47

Mystery boxes opened

1,387

Time played

1440h 45m

Time played in last two weeks

0m

Blood points per hour

107,932

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

158

Survivor full load-out matches

1,653

Ultra rare addon warded without a protection ward

221

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

269

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 226 Tasesho 119 243 644 1 380 350 1 594
52 227 Looping 119 242 549 0 1 253 5 930
52 228 ThxSoMch 119 241 672 1 422 453 1 945
52 229 ShibaSan 119 237 115 653 1 192 4 513
52 230 Googi 119 213 009 677 376 1 771
52 231 Smiteith 119 207 878 1 992 525 1 938
52 232 The Cooki3 119 201 867 2 471 784 3 232

Currently at

52 229 place

ShibaSan needs another

4 557 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,770

Obsessions healed

338

Survivors healed while you are injured

506

Survivors healed while rest are injured

461

Survivors unhooked

4,780

Survivors saved (from dying state/hook) in endgame

293

Knocked (In dying state) survivors healed

308

Survivors healed that come to you first

141

Protection hits for unhooked survivors

539

Protection hits for carried survivors

144

Survivors saved using pallet

18

Survivors affected with boon totems

8,187

Survivors affected with speed boost

28

Recovered from dying state

469

Take a hit with the Endurance status effect

134

Survivors healed in the Basement

9

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

781

Repaired generators

5,455

Repaired damaged generators

4,098

Successful skill checks

52,575

Exit gates opened

652

Hex totems cleansed

502

Hex totems blessed

16

Chests opened

2,309

Chests opened in basement

615

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

141

Great skill checks while injured

231

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

110

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,631

Hits dodged by vaults

620

Basic attacks and projectiles dodged

4,994

Escapes after stunning killer using pallet

764

Escapes from killer gasp

115

Hooks sabotaged

107

Chases escaped after being injured in this chase

1,428

Chases lost by hiding in locker

39

Revealed killer aura

566

Unhooked yourself

193

Amount of screams

4,955

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

321

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

70

Trials where you've revealed or seen the Killer's aura 11+ times

82

Escapes

Escapes

Total escapes

1,418

Escapes crawling (In dying state) through exit gates

135

Escapes through hatch

197

Escapes through hatch crawling (In dying state)

12

Escapes with new item

450

Escapes with somebody else item

37

Escapes being injured with for over half a match

119

Escapes while being downed at most once

607

Escapes after unhooked yourself

110

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,086

Escapes healthy or injured through hatch

185

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

17

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

12

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

734

Obsessions sacrificed

133

Kills (Memento mories)

90

Kills (Memento mories) or sacrifices after last generator

171

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

59

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

521

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

6

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

84

Oblivious effect applied

215

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

6

Make unique survivors scream

123

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

145

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

36

Survivors hit after they drop a pallet during chase

578

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

159

Killer vaults in chase

78

Survivors grabbed while performing a vault

1

Meters fallen

6

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

189

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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