Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

71,330,518

Max blood points amount spent on one character

3,041,364

Highest prestige level

23

Mystery boxes opened

265

Time played

653h 15m

Time played in last two weeks

0m

Blood points per hour

109,193

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

831

Ultra rare addon warded without a protection ward

229

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

77

Killer full load-out matches

205

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 147 Liepeja 24 780 735 258 46 236
99 148 RMB丶小染 24 776 668 135 192 799
99 149 Bopping Bussy 24 775 140 51 159 784
99 150 holodnoe telo 24 773 565 292 195 672
99 151 wbobted 24 771 398 386 19 68
99 152 I3yasu 24 769 977 41 475 2 002
99 153 Toxic 24 769 364 398 149 819

Currently at

99 150 place

holodnoe telo needs another

1 575 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

914

Obsessions healed

241

Survivors healed while you are injured

180

Survivors healed while rest are injured

290

Survivors unhooked

1,074

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

142

Survivors healed that come to you first

125

Protection hits for unhooked survivors

123

Protection hits for carried survivors

35

Survivors saved using pallet

1

Survivors affected with boon totems

2,189

Survivors affected with speed boost

0

Recovered from dying state

108

Take a hit with the Endurance status effect

143

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

695

Repaired generators

649

Repaired damaged generators

1,154

Successful skill checks

23,420

Exit gates opened

234

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

377

Chests opened in basement

73

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

70

Great skill checks while injured

14

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,539

Hits dodged by vaults

165

Basic attacks and projectiles dodged

2,434

Escapes after stunning killer using pallet

349

Escapes from killer gasp

115

Hooks sabotaged

66

Chases escaped after being injured in this chase

733

Chases lost by hiding in locker

35

Revealed killer aura

2,814

Unhooked yourself

6

Amount of screams

3,944

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

418

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

59

Escapes through hatch crawling (In dying state)

5

Escapes with new item

77

Escapes with somebody else item

14

Escapes being injured with for over half a match

47

Escapes while being downed at most once

215

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

319

Escapes healthy or injured through hatch

54

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

567

Obsessions sacrificed

153

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

81

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

303

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

262

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

4

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

173

Survivors with Exposed effect downed

103

Survivors downed while carrying another survivor

34

Make unique survivors scream

858

Survivors hit with haste effect

207

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

571

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

45

Survivors hit after they drop a pallet during chase

319

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

966

Killer vaults in chase

356

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

99

Blink attacks (The Nurse)

180

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

118

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

534

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

131

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

48

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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