Total blood points earned
1,756,891,269
Max blood points amount spent on one character
174,750,600
Time played
9671h 52m
Time played in last two weeks
6h 32m
Blood points per hour
181,650
Estimated playtime per role
94% Survivor
Killer 6%
Survivor
Survivor perfect matches (5 000 points each category)
2,927
Survivor full load-out matches
10,060
Ultra rare addon warded without a protection ward
1,532
Bronze IV
45 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
275
Killer full load-out matches
341
Ultra rare offering burned
31
Ash IV
20 / 42
KillerLeaderboards
Currently at
990 place
Bearerine needs another
2 594 623 bloodpoints
to level up
Estimated time
14h
Survivor statistics
Altruism actions
Health states healed
31,646
Obsessions healed
6,392
Survivors healed while you are injured
8,760
Survivors healed while rest are injured
9,865
Survivors unhooked
41,591
Survivors saved (from dying state/hook) in endgame
1,821
Knocked (In dying state) survivors healed
5,345
Survivors healed that come to you first
1,694
Protection hits for unhooked survivors
7,218
Protection hits for carried survivors
3,149
Survivors saved using pallet
383
Survivors affected with boon totems
84,552
Survivors affected with speed boost
274
Recovered from dying state
1,740
Take a hit with the Endurance status effect
1,547
Survivors healed in the Basement
86
Heals completed after all generators have been completed
348
Safe unhooks while broken
29
Protection hits during End Game
179
Objective actions
Highest prestige level
100
Mystery boxes opened
10,710
Items depleted
7,891
Repaired generators
49,845
Repaired damaged generators
24,067
Successful skill checks
489,368
Exit gates opened
6,240
Hex totems cleansed
5,271
Hex totems blessed
88
Chests opened
12,063
Chests opened in basement
958
Escapes when playing without any perk and repaired generator(s)
320
Matches with 300+ seconds of repairing generators
1,631
Matches in that picked up and used special item
1,361
Great skill checks while injured
10,134
Swap held Survivor items for new ones from chests (counts once per chest)
531
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
2
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
7,317
Finished repairs of generators while injured
663
Chests opened with a key
1
Boldness actions
Vaults in chase
64,224
Hits dodged by vaults
6,009
Basic attacks and projectiles dodged
67,598
Escapes after stunning killer using pallet
10,937
Escapes from killer gasp
1,360
Hooks sabotaged
1,686
Chases escaped after being injured in this chase
15,895
Chases lost by hiding in locker
339
Revealed killer aura
7,374
Unhooked yourself
404
Amount of screams
49,956
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
15
Reveal the Killer's aura for a total of 60 seconds in a single trial
36,180
Blind killer using flashlight
856
Perform a fast vault within 3 seconds of getting hit
1,388
Pallet stun the Killer while holding a rare, common, or uncommon item
1,958
Trials where you've revealed or seen the Killer's aura 11+ times
5,212
Escapes
Total escapes
12,487
Escapes crawling (In dying state) through exit gates
1,440
Escapes through hatch
1,316
Escapes through hatch crawling (In dying state)
229
Escapes with new item
3,845
Escapes with somebody else item
650
Escapes being injured with for over half a match
2,307
Escapes while being downed at most once
5,935
Escapes after unhooked yourself
195
Escapes as obsession without getting a hit as last survivor
21
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
29
Escape through hatch using key
34
Escapes after fixing last generator as lone survivor
27
Escapes through exit gates
9,731
Escapes healthy or injured through hatch
1,087
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
13
Escapes while broken
17
Escapes from maps
Disturbed Ward (Upstairs Main Building)
142
Campbell's Chapel (Upstairs Main Building)
112
Family Residence (Main Building)
82
Sanctum of Wrath (Upstairs on Shrine)
72
Mother's Dwelling (Upstairs Cottage)
142
Temple of Purgation (Main Building Basement)
90
The Pale Rose (Steamboat)
118
The Game (Bathroom)
169
Mount Ormond Resort (Chalet/Main Building)
143
Dead Dawg Saloon (Upstairs Saloon)
156
Treatment Theatre (Operation Theatre)
112
Midwich Elementary School
130
Raccoon City Police Station (1st Floor Main Hall)
72
Eyrie of Crows (Inside Eyrie)
89
Garden of Joy (Upstairs Main Building)
56
Shattered Square (Upstairs Main Building)
22
Shelter Woods (by Command Centre)
14
Toba Landing repair (Upstairs Main Building)
15
Nostromo Wreckage (Mess Hall)
24
Greenville Square (Movie theatre)
14
Forgotten Ruins (Torture Room)
13
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
103
Killer statistics
Kills
Hooks
2,397
Obsessions sacrificed
470
Kills (Memento mories)
103
Kills (Memento mories) or sacrifices after last generator
584
All survivors sacrificed or killed (Memento Mori) before the last generator
283
Hooks
Different survivors hooked in basement
423
Basement trees (3 or 4 survivors hooked in basement in this same time)
31
Survivors hooked while all remaining were injured
112
Survivors hooked before single generator was repaired
138
Survivors hooked in endgame
114
Territory protection
Generators damaged with at least one survivor hooked
1,138
Generators damaged with Undetectable effect
22
Survivors grabbed while repairing a generator
26
Survivors grabbed while cleansing a totem
8
Generators protection
66% Protected
Unprotected 34%
Hit survivors with a basic attack while you are Undetectable
13
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
337
Oblivious effect applied
84
Survivors with Exposed effect downed
193
Survivors downed while carrying another survivor
14
Make unique survivors scream
266
Survivors hit with haste effect
166
Injure or down survivors who are Hindered
2
Survivors that holding Special Item hit
6
Survivors downed next to a raised pallet
329
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
8
Hatches closed
224
Survivors hit after they drop a pallet during chase
1,224
Survivors hit while carrying another survivor
194
Survivors detected using killer instinct
81
Killer vaults in chase
45
Survivors grabbed while performing a vault
4
Meters fallen
331
Merciless Victories with 3 Universal Perks
1
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
15
Uncloak attacks (The Wraith)
448
Blink attacks (The Nurse)
392
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
83
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
151
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
428
Trials where all survivors suffered from madness 3 (The Doctor)
20
Hatchets thrown (The Huntress)
1,543
Survivors put to sleep (The Nightmare)
1,289
Reverse bear-traps put on survivors (The Pig)
323
Survivors sent to Cage of Atonement (The Executioner)
15
Survivors hit with Lethal Rush (The Blight)
22
Max Lacerations dealt (The Trickster)
33
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
1
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
5
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
5
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
4
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
148
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
58
Intoxicated survivors downed (The Clown)
54
Survivors downed after phase walk (The Spirit)
77
Deep wounded survivors downed (The Legion)
47
Survivors downed while having max Sickness (The Plague)
75
Marked survivors downed (The Ghostface)
25
Survivors downed with Demon Fury (The Oni)
46
Survivors downed while speared (The Deathslinger)
112
Survivors downed with Victor clinging (The Twins)
11
Survivors downed while contaminated (The Nemesis)
13
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
1
Whip downs (The Krause)
0
Killer abilities chart
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