Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,940,600

Max blood points amount spent on one character

5,312,000

Highest prestige level

15

Mystery boxes opened

1,006

Time played

475h 19m

Time played in last two weeks

0m

Blood points per hour

145,041

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

223

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

191

Killer full load-out matches

240

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 244 EliteBlue 17 684 122 6 163 689
98 245 Theos 17 683 906 307 58 283
98 246 mop 17 682 186 66 65 242
98 247 SanyaYryry 17 680 372 280 89 469
98 248 Alenia 17 678 962 258 44 168
98 249 SoULSThief 17 677 592 277 23 121
98 250 sodadrinker 17 671 544 118 109 520

Currently at

98 247 place

SanyaYryry needs another

1 814 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

815

Obsessions healed

166

Survivors healed while you are injured

180

Survivors healed while rest are injured

337

Survivors unhooked

774

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

73

Protection hits for unhooked survivors

53

Protection hits for carried survivors

10

Survivors saved using pallet

0

Survivors affected with boon totems

1,625

Survivors affected with speed boost

3

Recovered from dying state

53

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

11

Heals completed after all generators have been completed

30

Safe unhooks while broken

10

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

252

Repaired generators

952

Repaired damaged generators

268

Successful skill checks

10,915

Exit gates opened

78

Hex totems cleansed

49

Hex totems blessed

0

Chests opened

306

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

134

Great skill checks while injured

175

Swap held Survivor items for new ones from chests (counts once per chest)

101

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

716

Finished repairs of generators while injured

23

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

841

Hits dodged by vaults

88

Basic attacks and projectiles dodged

723

Escapes after stunning killer using pallet

143

Escapes from killer gasp

22

Hooks sabotaged

16

Chases escaped after being injured in this chase

441

Chases lost by hiding in locker

0

Revealed killer aura

201

Unhooked yourself

4

Amount of screams

2,465

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

202

Pallet stun the Killer while holding a rare, common, or uncommon item

95

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

202

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

0

Escapes with new item

73

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

132

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

173

Escapes healthy or injured through hatch

16

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

859

Obsessions sacrificed

200

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

327

Survivors hooked before single generator was repaired

399

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

624

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

133

Survivors injured while in the basement

47

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

148

Survivors with Exposed effect downed

75

Survivors downed while carrying another survivor

44

Make unique survivors scream

1,278

Survivors hit with haste effect

183

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

351

Survivors downed next to a raised pallet

1,159

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

47

Survivors hit after they drop a pallet during chase

782

Survivors hit while carrying another survivor

105

Survivors detected using killer instinct

2,803

Killer vaults in chase

1,062

Survivors grabbed while performing a vault

17

Meters fallen

2,987

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

122

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

192

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

263

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

114

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

120

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

246

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

381

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

35

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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