Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,776,266

Max blood points amount spent on one character

2,812,000

Highest prestige level

3

Mystery boxes opened

178

Time played

295h 12m

Time played in last two weeks

0m

Blood points per hour

195,719

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

192

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

76

Killer full load-out matches

111

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 852 y 28 015 561 7 121 608
91 853 jakejoung 28 015 483 136 210 1 091
91 854 Tombreaker27TTV 28 013 426 166 181 733
91 855 PWaz 28 012 105 165 108 630
91 856 ✦χи✦ sluzak9 28 010 924 320 214 906
91 857 CommodoreX 28 004 551 688 59 250
91 858 Kiseki 28 002 372 69 98 443

Currently at

91 855 place

PWaz needs another

1 321 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

934

Obsessions healed

194

Survivors healed while you are injured

180

Survivors healed while rest are injured

220

Survivors unhooked

971

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

106

Survivors healed that come to you first

66

Protection hits for unhooked survivors

125

Protection hits for carried survivors

59

Survivors saved using pallet

4

Survivors affected with boon totems

643

Survivors affected with speed boost

9

Recovered from dying state

74

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

1

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

218

Repaired generators

1,306

Repaired damaged generators

765

Successful skill checks

5,177

Exit gates opened

168

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

276

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

38

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

37

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,188

Hits dodged by vaults

96

Basic attacks and projectiles dodged

1,017

Escapes after stunning killer using pallet

230

Escapes from killer gasp

35

Hooks sabotaged

116

Chases escaped after being injured in this chase

436

Chases lost by hiding in locker

4

Revealed killer aura

166

Unhooked yourself

3

Amount of screams

2,694

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

42

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

296

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

1

Escapes with new item

83

Escapes with somebody else item

9

Escapes being injured with for over half a match

20

Escapes while being downed at most once

126

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

236

Escapes healthy or injured through hatch

28

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

512

Obsessions sacrificed

94

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

118

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

157

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

251

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

171

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

75

Survivors with Exposed effect downed

131

Survivors downed while carrying another survivor

18

Make unique survivors scream

562

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

438

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

21

Survivors hit after they drop a pallet during chase

265

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

366

Killer vaults in chase

351

Survivors grabbed while performing a vault

0

Meters fallen

202

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

88

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

299

Survivors put to sleep (The Nightmare)

22

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

31

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

26

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

83

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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