Total blood points earned

314,090,223

Max blood points amount spent on one character

30,785,923

Time played

2278h 27m

Time played in last two weeks

52m

Blood points per hour

137,853

Estimated playtime per role

95% Survivor

Killer 5%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

729

Survivor full load-out matches

2,278

Ultra rare addon warded without a protection ward

222

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

138

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 776 Ivry 314 110 039 3 700 2 974 10 489
31 777 hex: uroboros inside me 314 105 414 161 1 454 5 896
31 778 zorba 314 090 676 4 795 1 156 4 599
31 779 Trivial 314 090 223 376 2 684 9 621
31 780 dark 314 082 711 2 197 1 085 5 166
31 781 meike 314 071 090 662 1 832 9 465
31 782 manflo 314 058 730 2 364 972 4 368

Currently at

31 779 place

Trivial needs another

453 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,101

Obsessions healed

1,318

Survivors healed while you are injured

1,159

Survivors healed while rest are injured

1,573

Survivors unhooked

8,918

Survivors saved (from dying state/hook) in endgame

193

Knocked (In dying state) survivors healed

926

Survivors healed that come to you first

299

Protection hits for unhooked survivors

692

Protection hits for carried survivors

294

Survivors saved using pallet

82

Survivors affected with boon totems

6,622

Survivors affected with speed boost

66

Recovered from dying state

147

Take a hit with the Endurance status effect

90

Survivors healed in the Basement

25

Heals completed after all generators have been completed

56

Safe unhooks while broken

11

Protection hits during End Game

17

Objective actions

Objective actions

Highest prestige level

78

Mystery boxes opened

2,171

Items depleted

1,372

Repaired generators

9,621

Repaired damaged generators

5,291

Successful skill checks

87,048

Exit gates opened

1,026

Hex totems cleansed

681

Hex totems blessed

10

Chests opened

2,999

Chests opened in basement

493

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

924

Matches in that picked up and used special item

183

Great skill checks while injured

718

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,220

Finished repairs of generators while injured

80

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9,757

Hits dodged by vaults

900

Basic attacks and projectiles dodged

14,338

Escapes after stunning killer using pallet

2,245

Escapes from killer gasp

169

Hooks sabotaged

168

Chases escaped after being injured in this chase

3,499

Chases lost by hiding in locker

2

Revealed killer aura

2,318

Unhooked yourself

53

Amount of screams

7,244

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

351

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

250

Trials where you've revealed or seen the Killer's aura 11+ times

17

Escapes

Escapes

Total escapes

2,684

Escapes crawling (In dying state) through exit gates

156

Escapes through hatch

359

Escapes through hatch crawling (In dying state)

45

Escapes with new item

756

Escapes with somebody else item

55

Escapes being injured with for over half a match

170

Escapes while being downed at most once

1,282

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

14

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,169

Escapes healthy or injured through hatch

314

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

19

Campbell's Chapel (Upstairs Main Building)

27

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

32

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

35

The Game (Bathroom)

41

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

26

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

376

Obsessions sacrificed

44

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

56

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

317

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

66

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

4

Make unique survivors scream

72

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

111

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

9

Survivors hit after they drop a pallet during chase

130

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

96

Killer vaults in chase

47

Survivors grabbed while performing a vault

3

Meters fallen

32

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,109

Trials where all survivors suffered from madness 3 (The Doctor)

59

Hatchets thrown (The Huntress)

13

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

76

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

62

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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