Total blood points earned

225,483,121

Max blood points amount spent on one character

26,727,806

Time played

2108h 35m

Time played in last two weeks

0m

Blood points per hour

106,936

Estimated playtime per role

79% Survivor

Killer 21%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

211

Survivor full load-out matches

2,545

Ultra rare addon warded without a protection ward

692

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

227

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 571 Mini Elaine 225 493 300 4 627 791 3 051
43 572 Flotatorо3о 225 490 935 3 232 512 2 300
43 573 Michz0r 225 486 304 935 1 626 7 350
43 574 ajdeni. 225 483 121 1 323 1 371 6 154
43 575 ShaQ 225 482 157 1 616 773 3 457
43 576 PurpSpider 225 469 099 4 007 258 1 044
43 577 sleepy jo 225 460 014 243 1 203 5 564

Currently at

43 574 place

ajdeni. needs another

3 183 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,712

Obsessions healed

765

Survivors healed while you are injured

737

Survivors healed while rest are injured

1,040

Survivors unhooked

4,194

Survivors saved (from dying state/hook) in endgame

246

Knocked (In dying state) survivors healed

533

Survivors healed that come to you first

244

Protection hits for unhooked survivors

450

Protection hits for carried survivors

145

Survivors saved using pallet

19

Survivors affected with boon totems

6,313

Survivors affected with speed boost

9

Recovered from dying state

179

Take a hit with the Endurance status effect

106

Survivors healed in the Basement

18

Heals completed after all generators have been completed

32

Safe unhooks while broken

2

Protection hits during End Game

10

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,035

Items depleted

1,473

Repaired generators

6,154

Repaired damaged generators

3,801

Successful skill checks

59,068

Exit gates opened

771

Hex totems cleansed

257

Hex totems blessed

0

Chests opened

914

Chests opened in basement

78

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

133

Great skill checks while injured

660

Swap held Survivor items for new ones from chests (counts once per chest)

37

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,941

Finished repairs of generators while injured

43

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,993

Hits dodged by vaults

710

Basic attacks and projectiles dodged

8,627

Escapes after stunning killer using pallet

1,022

Escapes from killer gasp

113

Hooks sabotaged

196

Chases escaped after being injured in this chase

1,959

Chases lost by hiding in locker

10

Revealed killer aura

595

Unhooked yourself

175

Amount of screams

8,247

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

145

Perform a fast vault within 3 seconds of getting hit

344

Pallet stun the Killer while holding a rare, common, or uncommon item

105

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

1,371

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

10

Escapes with new item

184

Escapes with somebody else item

16

Escapes being injured with for over half a match

122

Escapes while being downed at most once

659

Escapes after unhooked yourself

71

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,202

Escapes healthy or injured through hatch

60

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

18

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

14

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

40

Dead Dawg Saloon (Upstairs Saloon)

28

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,323

Obsessions sacrificed

257

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

423

All survivors sacrificed or killed (Memento Mori) before the last generator

193

Hooks

Hooks

Different survivors hooked in basement

193

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

279

Survivors hooked in endgame

151

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

435

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

37

Survivors with Exposed effect downed

327

Survivors downed while carrying another survivor

33

Make unique survivors scream

519

Survivors hit with haste effect

309

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

673

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

104

Survivors hit after they drop a pallet during chase

729

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

131

Killer vaults in chase

139

Survivors grabbed while performing a vault

0

Meters fallen

48

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

107

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

35

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

39

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

726

Survivors put to sleep (The Nightmare)

58

Reverse bear-traps put on survivors (The Pig)

515

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

65

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

167

Intoxicated survivors downed (The Clown)

50

Survivors downed after phase walk (The Spirit)

40

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

79

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

120

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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