Total blood points earned

421,100,919

Max blood points amount spent on one character

28,332,789

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

84% Survivor

Killer 16%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

350

Survivor full load-out matches

417

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

278

Killer full load-out matches

410

Ultra rare offering burned

147

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 90%

38 / 42

Killer
Got 38 Left 4

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
22 870 Pyle 421 133 084 1 029 1 414 5 957
22 871 Milka Evil 421 114 130 6 737 2 747 11 734
22 872 ONLY mate 421 112 713 716 1 673 7 207
22 873 Aristokrat 421 100 919 1 820 2 441 11 768
22 874 Lopz1 421 098 456 3 184 2 409 7 577
22 875 Shpek Bomba 421 094 638 3 543 1 704 8 114
22 876 Darwin 421 086 618 4 451 2 543 9 946

Currently at

22 873 place

Aristokrat needs another

11 794 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,801

Obsessions healed

1,233

Survivors healed while you are injured

1,230

Survivors healed while rest are injured

1,765

Survivors unhooked

8,195

Survivors saved (from dying state/hook) in endgame

240

Knocked (In dying state) survivors healed

403

Survivors healed that come to you first

524

Protection hits for unhooked survivors

815

Protection hits for carried survivors

102

Survivors saved using pallet

15

Survivors affected with boon totems

20,108

Survivors affected with speed boost

130

Recovered from dying state

371

Take a hit with the Endurance status effect

304

Survivors healed in the Basement

69

Heals completed after all generators have been completed

150

Safe unhooks while broken

11

Protection hits during End Game

72

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,407

Items depleted

521

Repaired generators

11,768

Repaired damaged generators

4,419

Successful skill checks

109,593

Exit gates opened

1,225

Hex totems cleansed

693

Hex totems blessed

23

Chests opened

1,323

Chests opened in basement

174

Escapes when playing without any perk and repaired generator(s)

68

Matches with 300+ seconds of repairing generators

3,627

Matches in that picked up and used special item

464

Great skill checks while injured

2,385

Swap held Survivor items for new ones from chests (counts once per chest)

27

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

5,364

Finished repairs of generators while injured

144

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,053

Hits dodged by vaults

674

Basic attacks and projectiles dodged

9,934

Escapes after stunning killer using pallet

1,733

Escapes from killer gasp

183

Hooks sabotaged

168

Chases escaped after being injured in this chase

3,570

Chases lost by hiding in locker

53

Revealed killer aura

2,096

Unhooked yourself

85

Amount of screams

21,265

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

260

Perform a fast vault within 3 seconds of getting hit

818

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

748

Escapes

Escapes

Total escapes

2,441

Escapes crawling (In dying state) through exit gates

191

Escapes through hatch

203

Escapes through hatch crawling (In dying state)

16

Escapes with new item

436

Escapes with somebody else item

45

Escapes being injured with for over half a match

258

Escapes while being downed at most once

1,243

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

11

Escapes through exit gates

2,047

Escapes healthy or injured through hatch

187

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

30

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

27

The Game (Bathroom)

36

Mount Ormond Resort (Chalet/Main Building)

31

Dead Dawg Saloon (Upstairs Saloon)

38

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

18

Garden of Joy (Upstairs Main Building)

17

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

9

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

16

Greenville Square (Movie theatre)

20

Forgotten Ruins (Torture Room)

10

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

36

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,820

Obsessions sacrificed

365

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

399

All survivors sacrificed or killed (Memento Mori) before the last generator

174

Hooks

Hooks

Different survivors hooked in basement

237

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

133

Survivors hooked before single generator was repaired

454

Survivors hooked in endgame

148

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

541

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

3

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

230

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

164

Oblivious effect applied

459

Survivors with Exposed effect downed

167

Survivors downed while carrying another survivor

25

Make unique survivors scream

1,551

Survivors hit with haste effect

460

Injure or down survivors who are Hindered

73

Survivors that holding Special Item hit

119

Survivors downed next to a raised pallet

1,616

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

119

Hatches closed

124

Survivors hit after they drop a pallet during chase

1,046

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

583

Killer vaults in chase

597

Survivors grabbed while performing a vault

14

Meters fallen

1,349

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

201

Blink attacks (The Nurse)

247

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

172

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

178

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

516

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

2,785

Survivors put to sleep (The Nightmare)

479

Reverse bear-traps put on survivors (The Pig)

59

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

51

Max Lacerations dealt (The Trickster)

107

Survivors with Broken effect downed

44

Condemned survivors (The Onryō)

84

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

55

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

42

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

56

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

31

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,751

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

124

Intoxicated survivors downed (The Clown)

52

Survivors downed after phase walk (The Spirit)

96

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

87

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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