Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

436,392,943

Max blood points amount spent on one character

31,592,030

Highest prestige level

44

Mystery boxes opened

2,429

Time played

1601h 17m

Time played in last two weeks

55m

Blood points per hour

4,542

Estimated playtime per role

Survivor 36%
Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

194

Survivor rank

Ash IV

Survivor full load-out matches

132

Ultra rare addon warded without a protection ward

26

Items depleted

683

Survivor Adepts

Adepts got 45
Adepts left 6
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,275

Killer rank

Ash IV

Killer full load-out matches

790

Ultra rare offering burned

7

Killer Adepts

Adepts got 38
Adepts left 4
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,218

Obsessions healed

486

Survivors healed while you are injured

622

Survivors healed while rest are injured

725

Survivors unhooked

3,194

Survivors saved (from dying state/hook) in endgame

141

Knocked (In dying state) survivors healed

311

Survivors healed that come to you first

199

Protection hits for unhooked survivors

380

Protection hits for carried survivors

60

Survivors saved using pallet

7

Survivors affected with boon totems

7,297

Survivors affected with speed boost

79

Recovered from dying state

173

Take a hit with the Endurance status effect

217

Survivors healed in the Basement

30

Heals completed after all generators have been completed

16

Safe unhooks while broken

8

Protection hits during End Game

12

Objective actions

Objective actions

Repaired generators

4,013

Repaired damaged generators

3,425

Successful skill checks

44,544

Exit gates opened

364

Hex totems cleansed

177

Hex totems blessed

20

Chests opened

151

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

167

Great skill checks while injured

1,027

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

417

Finished repairs of generators while injured

38

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,930

Hits dodged by vaults

241

Basic attacks and projectiles dodged

4,689

Escapes after stunning killer using pallet

793

Escapes from killer gasp

65

Hooks sabotaged

96

Chases escaped after being injured in this chase

1,442

Chases lost by hiding in locker

42

Revealed killer aura

848

Unhooked yourself

103

Amount of screams

6,923

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,780

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

90

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

866

Escapes crawling (In dying state) through exit gates

131

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

12

Escapes with new item

87

Escapes with somebody else item

13

Escapes being injured with for over half a match

147

Escapes while being downed at most once

489

Escapes after unhooked yourself

31

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

663

Escapes healthy or injured through hatch

60

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

8

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,647

Obsessions sacrificed

1,236

Kills (Memento mories)

141

Kills (Memento mories) or sacrifices after last generator

1,447

All survivors sacrificed or killed (Memento Mori) before the last generator

640

Hooks

Hooks

Different survivors hooked in basement

1,106

Basement trees (3 or 4 survivors hooked in basement in this same time)

150

Survivors hooked while all remaining were injured

527

Survivors hooked before single generator was repaired

1,592

Survivors hooked in endgame

770

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,112

Generators damaged with Undetectable effect

393

Survivors grabbed while repairing a generator

87

Survivors grabbed while cleansing a totem

18

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

244

Survivors injured while in the basement

67

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

283

Oblivious effect applied

889

Survivors with Exposed effect downed

687

Survivors downed while carrying another survivor

253

Make unique survivors scream

4,012

Survivors hit with haste effect

1,708

Injure or down survivors who are Hindered

468

Survivors that holding Special Item hit

854

Survivors downed next to a raised pallet

4,450

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

193

Hatches closed

472

Survivors hit after they drop a pallet during chase

4,589

Survivors hit while carrying another survivor

910

Survivors detected using killer instinct

4,379

Killer vaults in chase

1,197

Survivors grabbed while performing a vault

29

Meters fallen

1,817

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

131

Uncloak attacks (The Wraith)

2,385

Blink attacks (The Nurse)

513

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

957

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

362

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

3,209

Trials where all survivors suffered from madness 3 (The Doctor)

351

Hatchets thrown (The Huntress)

1,624

Survivors put to sleep (The Nightmare)

327

Reverse bear-traps put on survivors (The Pig)

132

Survivors sent to Cage of Atonement (The Executioner)

78

Survivors hit with Lethal Rush (The Blight)

3,502

Max Lacerations dealt (The Trickster)

361

Survivors with Broken effect downed

295

Condemned survivors (The Onryō)

97

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

76

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

162

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

108

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

196

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

323

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

242

Intoxicated survivors downed (The Clown)

165

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

150

Survivors downed while having max Sickness (The Plague)

113

Marked survivors downed (The Ghostface)

125

Survivors downed with Demon Fury (The Oni)

1,068

Survivors downed while speared (The Deathslinger)

131

Survivors downed with Victor clinging (The Twins)

18

Survivors downed while contaminated (The Nemesis)

267

Survivors downed with Dire Crows (The Artist)

74

Survivors downed during Nightfall (The Dredge)

114

Down survivor you recently teleported to (The Singularity)

1,471

Down survivor using UVX (The Unknown)

116

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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