Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

123,923,269

Max blood points amount spent on one character

13,205,000

Highest prestige level

9

Mystery boxes opened

545

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

153

Survivor full load-out matches

708

Ultra rare addon warded without a protection ward

39

Survivor rank
Gold II

Gold II

2 / 5 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

512

Killer full load-out matches

819

Ultra rare offering burned

94

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 788 was7m 68 381 947 293 659 2 934
68 789 A.O.D 68 381 434 1 835 358 1 281
68 790 PALETA B) 68 379 403 1 055 157 697
68 791 GOLD_SLIME 68 364 656 1 785 308 1 101
68 792 Jejjer 68 362 528 634 246 1 100
68 793 superAK38 68 357 695 1 591 297 1 189
68 794 Hex: Italian Dilf 68 357 522 713 353 1 496

Currently at

68 791 place

GOLD_SLIME needs another

14 747 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,328

Obsessions healed

284

Survivors healed while you are injured

277

Survivors healed while rest are injured

480

Survivors unhooked

1,605

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

169

Survivors healed that come to you first

83

Protection hits for unhooked survivors

97

Protection hits for carried survivors

37

Survivors saved using pallet

7

Survivors affected with boon totems

2,362

Survivors affected with speed boost

1

Recovered from dying state

35

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

11

Heals completed after all generators have been completed

92

Safe unhooks while broken

1

Protection hits during End Game

35

Objective actions

Objective actions

Items depleted

499

Repaired generators

2,251

Repaired damaged generators

954

Successful skill checks

19,614

Exit gates opened

309

Hex totems cleansed

89

Hex totems blessed

6

Chests opened

332

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

65

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

84

Great skill checks while injured

552

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,541

Finished repairs of generators while injured

89

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,448

Hits dodged by vaults

266

Basic attacks and projectiles dodged

2,991

Escapes after stunning killer using pallet

426

Escapes from killer gasp

39

Hooks sabotaged

36

Chases escaped after being injured in this chase

829

Chases lost by hiding in locker

0

Revealed killer aura

658

Unhooked yourself

4

Amount of screams

2,920

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

85

Perform a fast vault within 3 seconds of getting hit

201

Pallet stun the Killer while holding a rare, common, or uncommon item

154

Trials where you've revealed or seen the Killer's aura 11+ times

353

Escapes

Escapes

Total escapes

561

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

58

Escapes through hatch crawling (In dying state)

10

Escapes with new item

100

Escapes with somebody else item

9

Escapes being injured with for over half a match

50

Escapes while being downed at most once

299

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

459

Escapes healthy or injured through hatch

48

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,282

Obsessions sacrificed

497

Kills (Memento mories)

229

Kills (Memento mories) or sacrifices after last generator

788

All survivors sacrificed or killed (Memento Mori) before the last generator

245

Hooks

Hooks

Different survivors hooked in basement

612

Basement trees (3 or 4 survivors hooked in basement in this same time)

49

Survivors hooked while all remaining were injured

278

Survivors hooked before single generator was repaired

723

Survivors hooked in endgame

397

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,520

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

16

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

200

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

407

Oblivious effect applied

247

Survivors with Exposed effect downed

467

Survivors downed while carrying another survivor

69

Make unique survivors scream

1,234

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

140

Survivors downed next to a raised pallet

1,984

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

89

Hatches closed

279

Survivors hit after they drop a pallet during chase

2,142

Survivors hit while carrying another survivor

335

Survivors detected using killer instinct

1,380

Killer vaults in chase

942

Survivors grabbed while performing a vault

28

Meters fallen

1,140

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

237

Blink attacks (The Nurse)

337

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

46

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

221

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

605

Trials where all survivors suffered from madness 3 (The Doctor)

43

Hatchets thrown (The Huntress)

850

Survivors put to sleep (The Nightmare)

564

Reverse bear-traps put on survivors (The Pig)

33

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

1,037

Max Lacerations dealt (The Trickster)

335

Survivors with Broken effect downed

175

Condemned survivors (The Onryō)

261

Slams of one Survivor into another (The Mastermind)

43

Damage Survivor pursued by a Guard (The Knight)

26

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

66

Damage Survivor pursued by a Guard (The First)

70

Perfectly times grab attacks (The Ghoul)

21

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

149

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

186

Intoxicated survivors downed (The Clown)

112

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

196

Survivors downed while having max Sickness (The Plague)

72

Marked survivors downed (The Ghostface)

37

Survivors downed with Demon Fury (The Oni)

188

Survivors downed while speared (The Deathslinger)

129

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

186

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

66

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

19

Killer abilities chart

Killer abilities chart

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