Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,873,386

Max blood points amount spent on one character

8,788,120

Highest prestige level

44

Mystery boxes opened

819

Time played

683h 21m

Time played in last two weeks

0m

Blood points per hour

162,250

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

151

Survivor full load-out matches

126

Ultra rare addon warded without a protection ward

36

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

30

Killer full load-out matches

25

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 926 Mr. Mustasch 82 038 838 845 264 1 226
69 927 0.1 82 038 803 1 008 337 1 246
69 928 vetta 82 034 472 628 686 2 787
69 929 SuperBanana 82 030 477 81 665 2 980
69 930 Fioletowa 82 027 523 438 566 2 731
69 931 PasPlan 82 025 490 1 298 383 1 688
69 932 Czebany Jarnuch 82 023 784 1 033 229 910

Currently at

69 929 place

SuperBanana needs another

3 995 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,998

Obsessions healed

636

Survivors healed while you are injured

746

Survivors healed while rest are injured

1,000

Survivors unhooked

2,936

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

374

Survivors healed that come to you first

145

Protection hits for unhooked survivors

358

Protection hits for carried survivors

85

Survivors saved using pallet

5

Survivors affected with boon totems

4,268

Survivors affected with speed boost

7

Recovered from dying state

177

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

3

Heals completed after all generators have been completed

43

Safe unhooks while broken

2

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

559

Repaired generators

3,461

Repaired damaged generators

2,179

Successful skill checks

30,830

Exit gates opened

321

Hex totems cleansed

153

Hex totems blessed

3

Chests opened

769

Chests opened in basement

90

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

79

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

301

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,935

Hits dodged by vaults

367

Basic attacks and projectiles dodged

4,312

Escapes after stunning killer using pallet

431

Escapes from killer gasp

78

Hooks sabotaged

250

Chases escaped after being injured in this chase

892

Chases lost by hiding in locker

4

Revealed killer aura

165

Unhooked yourself

71

Amount of screams

3,015

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

380

Escapes

Escapes

Total escapes

752

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

8

Escapes with new item

267

Escapes with somebody else item

24

Escapes being injured with for over half a match

86

Escapes while being downed at most once

402

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

635

Escapes healthy or injured through hatch

43

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

195

Obsessions sacrificed

31

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

44

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

56

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

97

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

7

Make unique survivors scream

185

Survivors hit with haste effect

38

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

138

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

17

Survivors hit after they drop a pallet during chase

90

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

160

Killer vaults in chase

29

Survivors grabbed while performing a vault

0

Meters fallen

160

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

17

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

115

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

47

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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