Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

304,357,454

Max blood points amount spent on one character

13,262,878

Highest prestige level

100

Mystery boxes opened

1,880

Time played

1346h 49m

Time played in last two weeks

35h 35m

Blood points per hour

225,983

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

109

Survivor full load-out matches

2,379

Ultra rare addon warded without a protection ward

549

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

155

Ultra rare offering burned

41

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 326 SBDvaxur 153 636 406 814 660 2 833
50 327 Belial768 153 627 409 1 848 664 2 435
50 328 Samwich 153 625 859 1 583 584 2 482
50 329 Feuerwolf 153 619 429 324 915 4 636
50 330 HubLisek 153 612 637 1 751 629 2 523
50 331 averagebadplayer 153 612 233 947 944 3 093
50 332 TTV Stiffypog 153 611 537 2 965 553 2 107

Currently at

50 329 place

Feuerwolf needs another

6 430 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,623

Obsessions healed

860

Survivors healed while you are injured

528

Survivors healed while rest are injured

1,258

Survivors unhooked

4,454

Survivors saved (from dying state/hook) in endgame

218

Knocked (In dying state) survivors healed

330

Survivors healed that come to you first

401

Protection hits for unhooked survivors

388

Protection hits for carried survivors

58

Survivors saved using pallet

6

Survivors affected with boon totems

15,965

Survivors affected with speed boost

125

Recovered from dying state

410

Take a hit with the Endurance status effect

239

Survivors healed in the Basement

21

Heals completed after all generators have been completed

200

Safe unhooks while broken

24

Protection hits during End Game

113

Objective actions

Objective actions

Items depleted

1,249

Repaired generators

6,985

Repaired damaged generators

2,902

Successful skill checks

79,273

Exit gates opened

810

Hex totems cleansed

334

Hex totems blessed

24

Chests opened

537

Chests opened in basement

50

Escapes when playing without any perk and repaired generator(s)

141

Matches with 300+ seconds of repairing generators

1,205

Matches in that picked up and used special item

380

Great skill checks while injured

1,450

Swap held Survivor items for new ones from chests (counts once per chest)

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,265

Finished repairs of generators while injured

126

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,600

Hits dodged by vaults

205

Basic attacks and projectiles dodged

6,422

Escapes after stunning killer using pallet

611

Escapes from killer gasp

165

Hooks sabotaged

91

Chases escaped after being injured in this chase

2,646

Chases lost by hiding in locker

3

Revealed killer aura

4,387

Unhooked yourself

57

Amount of screams

16,946

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,900

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

413

Pallet stun the Killer while holding a rare, common, or uncommon item

258

Trials where you've revealed or seen the Killer's aura 11+ times

991

Escapes

Escapes

Total escapes

1,331

Escapes crawling (In dying state) through exit gates

121

Escapes through hatch

102

Escapes through hatch crawling (In dying state)

19

Escapes with new item

111

Escapes with somebody else item

7

Escapes being injured with for over half a match

63

Escapes while being downed at most once

808

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,108

Escapes healthy or injured through hatch

83

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

11

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

25

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

3

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

370

Obsessions sacrificed

89

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

146

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

125

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

189

Generators damaged with Undetectable effect

41

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

79

Survivors with Exposed effect downed

394

Survivors downed while carrying another survivor

10

Make unique survivors scream

288

Survivors hit with haste effect

40

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

454

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

36

Survivors hit after they drop a pallet during chase

260

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

239

Killer vaults in chase

91

Survivors grabbed while performing a vault

5

Meters fallen

134

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

71

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

314

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

61

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

138

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

5

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

171

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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