Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

221,529,914

Max blood points amount spent on one character

8,730,632

Highest prestige level

100

Mystery boxes opened

1,046

Time played

1701h 37m

Time played in last two weeks

2h 58m

Blood points per hour

2,170

Estimated playtime per role

Survivor 98%
Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

245

Survivor rank

Ash II, 4 pipes

Survivor full load-out matches

1,484

Ultra rare addon warded without a protection ward

137

Items depleted

2,350

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

8

Killer rank

Ash IV

Killer full load-out matches

5

Ultra rare offering burned

3

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,704

Obsessions healed

857

Survivors healed while you are injured

1,103

Survivors healed while rest are injured

1,562

Survivors unhooked

4,071

Survivors saved (from dying state/hook) in endgame

149

Knocked (In dying state) survivors healed

618

Survivors healed that come to you first

375

Protection hits for unhooked survivors

387

Protection hits for carried survivors

131

Survivors saved using pallet

21

Survivors affected with boon totems

7,168

Survivors affected with speed boost

0

Recovered from dying state

440

Take a hit with the Endurance status effect

1,174

Survivors healed in the Basement

66

Heals completed after all generators have been completed

66

Safe unhooks while broken

9

Protection hits during End Game

27

Objective actions

Objective actions

Repaired generators

5,162

Repaired damaged generators

1,919

Successful skill checks

62,603

Exit gates opened

506

Hex totems cleansed

212

Hex totems blessed

1

Chests opened

1,046

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

54

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

1,694

Great skill checks while injured

3,806

Swap held Survivor items for new ones from chests (counts once per chest)

222

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

678

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,294

Hits dodged by vaults

252

Basic attacks and projectiles dodged

6,611

Escapes after stunning killer using pallet

842

Escapes from killer gasp

144

Hooks sabotaged

96

Chases escaped after being injured in this chase

2,290

Chases lost by hiding in locker

17

Revealed killer aura

1,284

Unhooked yourself

60

Amount of screams

16,245

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

1,436

Perform a fast vault within 3 seconds of getting hit

491

Pallet stun the Killer while holding a rare, common, or uncommon item

311

Trials where you've revealed or seen the Killer's aura 11+ times

182

Escapes

Escapes

Total escapes

1,078

Escapes crawling (In dying state) through exit gates

150

Escapes through hatch

120

Escapes through hatch crawling (In dying state)

36

Escapes with new item

139

Escapes with somebody else item

37

Escapes being injured with for over half a match

199

Escapes while being downed at most once

734

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

808

Escapes healthy or injured through hatch

84

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

78

Obsessions sacrificed

9

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

23

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

29

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 48%
Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

2

Make unique survivors scream

162

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

143

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

8

Survivors hit after they drop a pallet during chase

57

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

1

Killer vaults in chase

15

Survivors grabbed while performing a vault

1

Meters fallen

220

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

248

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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