Total blood points earned

91,516,963

Max blood points amount spent on one character

6,334,000

Time played

470h 28m

Time played in last two weeks

0m

Blood points per hour

194,524

Estimated playtime per role

55% Survivor

Killer 45%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

568

Ultra rare addon warded without a protection ward

180

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

187

Killer full load-out matches

383

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 028 Xxxfox 91 528 971 413 705 2 891
72 029 Zzz 91 525 473 1 297 1 129 4 796
72 030 Bjorkhard 91 518 793 1 689 252 1 300
72 031 Chr1sx27 91 516 963 973 354 1 494
72 032 _iini1ice 91 509 030 892 512 1 921
72 033 TheGamevan 91 504 656 1 317 379 1 586
72 034 travieso y atorrante 91 503 026 175 652 3 006

Currently at

72 031 place

Chr1sx27 needs another

1 830 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,018

Obsessions healed

257

Survivors healed while you are injured

192

Survivors healed while rest are injured

265

Survivors unhooked

1,158

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

61

Protection hits for unhooked survivors

98

Protection hits for carried survivors

20

Survivors saved using pallet

2

Survivors affected with boon totems

1,633

Survivors affected with speed boost

5

Recovered from dying state

52

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

6

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

22

Mystery boxes opened

355

Items depleted

295

Repaired generators

1,494

Repaired damaged generators

719

Successful skill checks

17,001

Exit gates opened

138

Hex totems cleansed

80

Hex totems blessed

0

Chests opened

133

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

31

Great skill checks while injured

275

Swap held Survivor items for new ones from chests (counts once per chest)

7

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

79

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,356

Hits dodged by vaults

109

Basic attacks and projectiles dodged

2,363

Escapes after stunning killer using pallet

434

Escapes from killer gasp

44

Hooks sabotaged

19

Chases escaped after being injured in this chase

623

Chases lost by hiding in locker

1

Revealed killer aura

1,168

Unhooked yourself

45

Amount of screams

2,163

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

55

Perform a fast vault within 3 seconds of getting hit

44

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

354

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

2

Escapes with new item

52

Escapes with somebody else item

7

Escapes being injured with for over half a match

32

Escapes while being downed at most once

205

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

293

Escapes healthy or injured through hatch

32

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

973

Obsessions sacrificed

246

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

216

All survivors sacrificed or killed (Memento Mori) before the last generator

139

Hooks

Hooks

Different survivors hooked in basement

154

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

483

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

626

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

104

Oblivious effect applied

318

Survivors with Exposed effect downed

320

Survivors downed while carrying another survivor

30

Make unique survivors scream

577

Survivors hit with haste effect

235

Injure or down survivors who are Hindered

48

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

656

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

100

Survivors hit after they drop a pallet during chase

909

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

651

Killer vaults in chase

254

Survivors grabbed while performing a vault

4

Meters fallen

284

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

55

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

177

Survivors put to sleep (The Nightmare)

158

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

173

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

55

Condemned survivors (The Onryō)

61

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

152

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

175

Survivors downed with Demon Fury (The Oni)

496

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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