Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,384,085

Max blood points amount spent on one character

4,980,294

Highest prestige level

12

Mystery boxes opened

401

Time played

298h 7m

Time played in last two weeks

0m

Blood points per hour

132,110

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

68

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

111

Killer full load-out matches

100

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 501 C4skorpion 37 698 385 1 472 16 78
83 502 gay son 37 693 103 58 291 1 512
83 503 кекич 37 689 750 688 138 503
83 504 Pikminicus 37 689 162 638 166 725
83 505 Nova Mortis 37 688 721 339 109 599
83 506 딸기주스한잔 37 687 446 591 46 192
83 507 김춘식 37 687 321 310 150 473

Currently at

83 504 place

Pikminicus needs another

588 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

462

Obsessions healed

56

Survivors healed while you are injured

129

Survivors healed while rest are injured

83

Survivors unhooked

594

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

30

Survivors healed that come to you first

8

Protection hits for unhooked survivors

36

Protection hits for carried survivors

7

Survivors saved using pallet

3

Survivors affected with boon totems

1,005

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

3

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

49

Repaired generators

749

Repaired damaged generators

284

Successful skill checks

6,100

Exit gates opened

69

Hex totems cleansed

106

Hex totems blessed

0

Chests opened

121

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

32

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

17

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

640

Hits dodged by vaults

62

Basic attacks and projectiles dodged

610

Escapes after stunning killer using pallet

67

Escapes from killer gasp

16

Hooks sabotaged

8

Chases escaped after being injured in this chase

136

Chases lost by hiding in locker

0

Revealed killer aura

434

Unhooked yourself

6

Amount of screams

647

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

170

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

6

Escapes with new item

41

Escapes with somebody else item

3

Escapes being injured with for over half a match

20

Escapes while being downed at most once

73

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

130

Escapes healthy or injured through hatch

26

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

664

Obsessions sacrificed

135

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

176

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

131

Survivors hooked before single generator was repaired

256

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

460

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

147

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

11

Survivors with Exposed effect downed

190

Survivors downed while carrying another survivor

21

Make unique survivors scream

348

Survivors hit with haste effect

80

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

30

Survivors downed next to a raised pallet

357

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

99

Hatches closed

86

Survivors hit after they drop a pallet during chase

468

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

1,046

Killer vaults in chase

339

Survivors grabbed while performing a vault

0

Meters fallen

21

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

67

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

182

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

49

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

455

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

174

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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