Total blood points earned

231,780,365

Max blood points amount spent on one character

13,445,752

Time played

1169h 11m

Time played in last two weeks

0m

Blood points per hour

198,241

Estimated playtime per role

60% Survivor

Killer 40%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

212

Survivor full load-out matches

1,016

Ultra rare addon warded without a protection ward

92

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

430

Killer full load-out matches

378

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
42 524 普通路过猫猫 Wesker.exe 231 795 827 1 701 1 199 5 315
42 525 Person73746 231 790 429 679 2 019 8 814
42 526 Boon: Tight Coochie 231 780 646 42 2 696 10 422
42 527 resident evil 231 780 365 2 286 933 4 224
42 528 Bloodstone 231 778 871 4 045 496 2 119
42 529 Min 231 778 675 1 988 1 231 4 858
42 530 rationalMachine 231 778 154 4 010 1 021 4 420

Currently at

42 527 place

resident evil needs another

281 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,430

Obsessions healed

721

Survivors healed while you are injured

531

Survivors healed while rest are injured

858

Survivors unhooked

3,481

Survivors saved (from dying state/hook) in endgame

103

Knocked (In dying state) survivors healed

345

Survivors healed that come to you first

267

Protection hits for unhooked survivors

342

Protection hits for carried survivors

77

Survivors saved using pallet

19

Survivors affected with boon totems

8,494

Survivors affected with speed boost

42

Recovered from dying state

209

Take a hit with the Endurance status effect

218

Survivors healed in the Basement

20

Heals completed after all generators have been completed

35

Safe unhooks while broken

6

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

857

Items depleted

594

Repaired generators

4,224

Repaired damaged generators

2,725

Successful skill checks

41,257

Exit gates opened

391

Hex totems cleansed

195

Hex totems blessed

4

Chests opened

209

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

312

Great skill checks while injured

1,271

Swap held Survivor items for new ones from chests (counts once per chest)

4

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,022

Finished repairs of generators while injured

56

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,814

Hits dodged by vaults

433

Basic attacks and projectiles dodged

4,954

Escapes after stunning killer using pallet

907

Escapes from killer gasp

56

Hooks sabotaged

78

Chases escaped after being injured in this chase

2,202

Chases lost by hiding in locker

44

Revealed killer aura

2,673

Unhooked yourself

99

Amount of screams

10,944

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,780

Blind killer using flashlight

237

Perform a fast vault within 3 seconds of getting hit

214

Pallet stun the Killer while holding a rare, common, or uncommon item

258

Trials where you've revealed or seen the Killer's aura 11+ times

29

Escapes

Escapes

Total escapes

933

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

18

Escapes with new item

81

Escapes with somebody else item

11

Escapes being injured with for over half a match

70

Escapes while being downed at most once

472

Escapes after unhooked yourself

34

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

798

Escapes healthy or injured through hatch

50

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

9

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,286

Obsessions sacrificed

511

Kills (Memento mories)

145

Kills (Memento mories) or sacrifices after last generator

587

All survivors sacrificed or killed (Memento Mori) before the last generator

279

Hooks

Hooks

Different survivors hooked in basement

377

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

154

Survivors hooked before single generator was repaired

686

Survivors hooked in endgame

257

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,552

Generators damaged with Undetectable effect

114

Survivors grabbed while repairing a generator

62

Survivors grabbed while cleansing a totem

11

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

56

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

365

Oblivious effect applied

419

Survivors with Exposed effect downed

333

Survivors downed while carrying another survivor

54

Make unique survivors scream

1,705

Survivors hit with haste effect

728

Injure or down survivors who are Hindered

91

Survivors that holding Special Item hit

226

Survivors downed next to a raised pallet

1,748

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

94

Hatches closed

206

Survivors hit after they drop a pallet during chase

1,827

Survivors hit while carrying another survivor

304

Survivors detected using killer instinct

1,517

Killer vaults in chase

546

Survivors grabbed while performing a vault

7

Meters fallen

491

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

563

Blink attacks (The Nurse)

95

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

96

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

106

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

405

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

655

Survivors put to sleep (The Nightmare)

506

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

202

Survivors hit with Lethal Rush (The Blight)

71

Max Lacerations dealt (The Trickster)

672

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

80

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

13

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

107

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

101

Damage Survivor pursued by a Guard (The First)

94

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

69

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

209

Intoxicated survivors downed (The Clown)

57

Survivors downed after phase walk (The Spirit)

97

Deep wounded survivors downed (The Legion)

81

Survivors downed while having max Sickness (The Plague)

98

Marked survivors downed (The Ghostface)

218

Survivors downed with Demon Fury (The Oni)

352

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

55

Survivors downed with Dire Crows (The Artist)

57

Survivors downed during Nightfall (The Dredge)

18

Down survivor you recently teleported to (The Singularity)

28

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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