Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

124,603,110

Max blood points amount spent on one character

6,820,000

Highest prestige level

42

Mystery boxes opened

93

Time played

503h 32m

Time played in last two weeks

12h 34m

Blood points per hour

247,458

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

119

Survivor full load-out matches

141

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

36

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 675 só sei fazer gen 43 193 265 93 264 1 250
80 676 Lakriss 43 193 122 654 83 372
80 677 MiMiEXP 43 191 794 46 549 2 522
80 678 Just_a_STRANGER 43 188 008 112 226 1 168
80 679 PrinXe 43 187 658 708 197 943
80 680 吃个傻瓜弹 43 185 055 484 360 1 449
80 681 Andrewie 43 184 474 886 226 768

Currently at

80 678 place

Just_a_STRANGER needs another

3 786 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,094

Obsessions healed

827

Survivors healed while you are injured

621

Survivors healed while rest are injured

923

Survivors unhooked

2,876

Survivors saved (from dying state/hook) in endgame

96

Knocked (In dying state) survivors healed

323

Survivors healed that come to you first

332

Protection hits for unhooked survivors

207

Protection hits for carried survivors

45

Survivors saved using pallet

5

Survivors affected with boon totems

9,322

Survivors affected with speed boost

10

Recovered from dying state

324

Take a hit with the Endurance status effect

151

Survivors healed in the Basement

28

Heals completed after all generators have been completed

171

Safe unhooks while broken

19

Protection hits during End Game

73

Objective actions

Objective actions

Items depleted

495

Repaired generators

2,852

Repaired damaged generators

1,129

Successful skill checks

47,634

Exit gates opened

270

Hex totems cleansed

91

Hex totems blessed

0

Chests opened

150

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

180

Great skill checks while injured

380

Swap held Survivor items for new ones from chests (counts once per chest)

63

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,215

Finished repairs of generators while injured

123

Chests opened with a key

10

Boldness actions

Boldness actions

Vaults in chase

2,045

Hits dodged by vaults

158

Basic attacks and projectiles dodged

3,630

Escapes after stunning killer using pallet

143

Escapes from killer gasp

82

Hooks sabotaged

119

Chases escaped after being injured in this chase

1,565

Chases lost by hiding in locker

2

Revealed killer aura

7,667

Unhooked yourself

39

Amount of screams

11,388

Reveal the Killer's aura for a total of 60 seconds in a single trial

22,080

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

467

Pallet stun the Killer while holding a rare, common, or uncommon item

182

Trials where you've revealed or seen the Killer's aura 11+ times

159

Escapes

Escapes

Total escapes

533

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

4

Escapes with new item

53

Escapes with somebody else item

7

Escapes being injured with for over half a match

25

Escapes while being downed at most once

342

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

483

Escapes healthy or injured through hatch

20

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

147

Obsessions sacrificed

35

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

43

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

71

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

157

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

43% Protected

Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

13

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

15

Make unique survivors scream

315

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

224

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

10

Survivors hit after they drop a pallet during chase

143

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

579

Killer vaults in chase

275

Survivors grabbed while performing a vault

6

Meters fallen

898

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

478

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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