Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

185,669,647

Max blood points amount spent on one character

13,570,751

Highest prestige level

80

Mystery boxes opened

1,148

Time played

1281h 58m

Time played in last two weeks

26m

Blood points per hour

144,832

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

206

Survivor full load-out matches

688

Ultra rare addon warded without a protection ward

130

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

111

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 594 Vigilante 107 316 856 1 440 337 1 579
56 595 Machina 107 313 583 500 464 2 629
56 596 Konor 107 307 636 1 201 255 1 310
56 597 emilyfright 107 307 021 238 1 099 4 979
56 598 Milpool 107 300 127 1 203 1 162 5 288
56 599 ??? 107 291 696 1 313 619 3 124
56 600 Rejexts 107 289 334 235 853 4 054

Currently at

56 597 place

emilyfright needs another

615 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,017

Obsessions healed

1,061

Survivors healed while you are injured

757

Survivors healed while rest are injured

1,266

Survivors unhooked

5,462

Survivors saved (from dying state/hook) in endgame

247

Knocked (In dying state) survivors healed

511

Survivors healed that come to you first

269

Protection hits for unhooked survivors

744

Protection hits for carried survivors

162

Survivors saved using pallet

12

Survivors affected with boon totems

14,342

Survivors affected with speed boost

20

Recovered from dying state

139

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

8

Heals completed after all generators have been completed

9

Safe unhooks while broken

2

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

816

Repaired generators

6,982

Repaired damaged generators

4,117

Successful skill checks

82,372

Exit gates opened

781

Hex totems cleansed

227

Hex totems blessed

27

Chests opened

696

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

97

Great skill checks while injured

209

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

907

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,344

Hits dodged by vaults

665

Basic attacks and projectiles dodged

12,030

Escapes after stunning killer using pallet

1,010

Escapes from killer gasp

203

Hooks sabotaged

139

Chases escaped after being injured in this chase

2,995

Chases lost by hiding in locker

2

Revealed killer aura

5,760

Unhooked yourself

55

Amount of screams

6,494

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,980

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

153

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

299

Escapes

Escapes

Total escapes

1,476

Escapes crawling (In dying state) through exit gates

109

Escapes through hatch

85

Escapes through hatch crawling (In dying state)

21

Escapes with new item

252

Escapes with somebody else item

20

Escapes being injured with for over half a match

151

Escapes while being downed at most once

909

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,282

Escapes healthy or injured through hatch

64

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

16

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

254

Obsessions sacrificed

65

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

71

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

156

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

118

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

19

Make unique survivors scream

130

Survivors hit with haste effect

17

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

120

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

26

Survivors hit after they drop a pallet during chase

79

Survivors hit while carrying another survivor

40

Survivors detected using killer instinct

25

Killer vaults in chase

15

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

19

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,011

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

261

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

30

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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