Total blood points earned

76,929,765

Max blood points amount spent on one character

6,268,000

Time played

345h 37m

Time played in last two weeks

2h 58m

Blood points per hour

222,587

Estimated playtime per role

40% Survivor

Killer 60%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

321

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

188

Killer full load-out matches

219

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 439 maggo†icalmind 76 862 489 301 266 966
77 440 Dr. Scat 76 862 301 934 536 2 496
77 441 Liem 76 862 193 1 499 46 212
77 442 Taurie Cain <3 76 861 213 710 153 601
77 443 MedHax 76 858 590 825 733 2 904
77 444 Shyviolet 76 855 027 22 805 3 321
77 445 Risinglord 76 852 602 549 598 2 354

Currently at

77 442 place

Taurie Cain <3 needs another

980 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

710

Obsessions healed

173

Survivors healed while you are injured

149

Survivors healed while rest are injured

210

Survivors unhooked

824

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

120

Survivors healed that come to you first

59

Protection hits for unhooked survivors

75

Protection hits for carried survivors

51

Survivors saved using pallet

27

Survivors affected with boon totems

2,071

Survivors affected with speed boost

39

Recovered from dying state

97

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

12

Heals completed after all generators have been completed

35

Safe unhooks while broken

10

Protection hits during End Game

22

Objective actions

Objective actions

Highest prestige level

46

Mystery boxes opened

190

Items depleted

442

Repaired generators

602

Repaired damaged generators

289

Successful skill checks

10,185

Exit gates opened

60

Hex totems cleansed

43

Hex totems blessed

4

Chests opened

20

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

43

Great skill checks while injured

155

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,295

Finished repairs of generators while injured

84

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

742

Hits dodged by vaults

63

Basic attacks and projectiles dodged

891

Escapes after stunning killer using pallet

99

Escapes from killer gasp

21

Hooks sabotaged

52

Chases escaped after being injured in this chase

372

Chases lost by hiding in locker

40

Revealed killer aura

95

Unhooked yourself

7

Amount of screams

2,490

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

143

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

108

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

153

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

2

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

93

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

134

Escapes healthy or injured through hatch

8

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

710

Obsessions sacrificed

164

Kills (Memento mories)

173

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

73

Hooks

Hooks

Different survivors hooked in basement

83

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

129

Survivors hooked before single generator was repaired

456

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

494

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

5

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

130

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

173

Oblivious effect applied

380

Survivors with Exposed effect downed

94

Survivors downed while carrying another survivor

56

Make unique survivors scream

1,041

Survivors hit with haste effect

232

Injure or down survivors who are Hindered

137

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

1,146

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

181

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

47

Survivors hit after they drop a pallet during chase

494

Survivors hit while carrying another survivor

122

Survivors detected using killer instinct

1,980

Killer vaults in chase

480

Survivors grabbed while performing a vault

11

Meters fallen

1,844

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

91

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

401

Matches finished with one or more Hex totems remaining

37

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

947

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

252

Survivors with Broken effect downed

78

Condemned survivors (The Onryō)

153

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

204

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

41

Damage Survivor pursued by a Guard (The First)

44

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

46

Deep wounded survivors downed (The Legion)

139

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

26

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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