Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,646,437

Max blood points amount spent on one character

4,503,000

Highest prestige level

4

Mystery boxes opened

1,321

Time played

544h 55m

Time played in last two weeks

32m

Blood points per hour

159,009

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

253

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

240

Killer full load-out matches

405

Ultra rare offering burned

19

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 028 pill user 35 210 622 386 133 754
85 029 notSuprim 35 203 121 257 204 929
85 030 Jim of Carim (Abyss-Consumed) 35 199 457 963 185 671
85 031 1234 35 185 808 770 253 1 072
85 032 Commander Turtle 35 185 124 118 229 812
85 033 friisty 35 184 503 139 236 1 090
85 034 HI 35 184 383 444 33 112

Currently at

85 031 place

1234 needs another

13 649 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

663

Obsessions healed

113

Survivors healed while you are injured

143

Survivors healed while rest are injured

234

Survivors unhooked

935

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

108

Survivors healed that come to you first

34

Protection hits for unhooked survivors

100

Protection hits for carried survivors

34

Survivors saved using pallet

6

Survivors affected with boon totems

1,193

Survivors affected with speed boost

0

Recovered from dying state

25

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

346

Repaired generators

1,340

Repaired damaged generators

745

Successful skill checks

7,210

Exit gates opened

150

Hex totems cleansed

70

Hex totems blessed

0

Chests opened

214

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

39

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

953

Hits dodged by vaults

113

Basic attacks and projectiles dodged

1,659

Escapes after stunning killer using pallet

177

Escapes from killer gasp

23

Hooks sabotaged

10

Chases escaped after being injured in this chase

311

Chases lost by hiding in locker

0

Revealed killer aura

24

Unhooked yourself

13

Amount of screams

1,351

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

313

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

2

Escapes with new item

59

Escapes with somebody else item

6

Escapes being injured with for over half a match

35

Escapes while being downed at most once

138

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

244

Escapes healthy or injured through hatch

22

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,384

Obsessions sacrificed

315

Kills (Memento mories)

109

Kills (Memento mories) or sacrifices after last generator

346

All survivors sacrificed or killed (Memento Mori) before the last generator

182

Hooks

Hooks

Different survivors hooked in basement

211

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

502

Survivors hooked in endgame

186

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

700

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

6

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

268

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

78

Oblivious effect applied

312

Survivors with Exposed effect downed

305

Survivors downed while carrying another survivor

37

Make unique survivors scream

1,052

Survivors hit with haste effect

216

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

312

Survivors downed next to a raised pallet

1,245

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

63

Hatches closed

102

Survivors hit after they drop a pallet during chase

1,018

Survivors hit while carrying another survivor

123

Survivors detected using killer instinct

707

Killer vaults in chase

379

Survivors grabbed while performing a vault

11

Meters fallen

2,004

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

352

Blink attacks (The Nurse)

240

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

116

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

218

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

579

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

41

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

252

Max Lacerations dealt (The Trickster)

70

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

407

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

279

Intoxicated survivors downed (The Clown)

56

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

73

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

86

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

18

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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