Total blood points earned

273,658,858

Max blood points amount spent on one character

19,454,087

Time played

2302h 2m

Time played in last two weeks

1h 59m

Blood points per hour

118,877

Estimated playtime per role

29% Survivor

Killer 71%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

1,066

Ultra rare addon warded without a protection ward

80

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

908

Killer full load-out matches

1,935

Ultra rare offering burned

79

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 754 got banned from dbd<3 273 665 230 2 455 1 714 6 649
36 755 Residon 273 661 519 1 903 1 405 6 609
36 756 Havoks 273 660 563 2 940 372 1 547
36 757 Ar 273 658 858 6 523 950 3 303
36 758 Arthas 273 629 512 3 021 1 034 4 600
36 759 A$ID 273 627 105 1 986 920 894
36 760 Regele 273 592 947 2 655 1 170 4 885

Currently at

36 757 place

Ar needs another

1 705 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,709

Obsessions healed

159

Survivors healed while you are injured

170

Survivors healed while rest are injured

283

Survivors unhooked

2,595

Survivors saved (from dying state/hook) in endgame

176

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

62

Protection hits for unhooked survivors

509

Protection hits for carried survivors

43

Survivors saved using pallet

8

Survivors affected with boon totems

4,921

Survivors affected with speed boost

0

Recovered from dying state

33

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

3

Heals completed after all generators have been completed

28

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

27

Mystery boxes opened

1,999

Items depleted

193

Repaired generators

3,303

Repaired damaged generators

972

Successful skill checks

24,014

Exit gates opened

499

Hex totems cleansed

158

Hex totems blessed

20

Chests opened

973

Chests opened in basement

126

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

913

Matches in that picked up and used special item

63

Great skill checks while injured

239

Swap held Survivor items for new ones from chests (counts once per chest)

59

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,126

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,991

Hits dodged by vaults

259

Basic attacks and projectiles dodged

1,938

Escapes after stunning killer using pallet

343

Escapes from killer gasp

20

Hooks sabotaged

35

Chases escaped after being injured in this chase

524

Chases lost by hiding in locker

5

Revealed killer aura

80

Unhooked yourself

8

Amount of screams

2,468

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

293

Perform a fast vault within 3 seconds of getting hit

254

Pallet stun the Killer while holding a rare, common, or uncommon item

107

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

950

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

138

Escapes through hatch crawling (In dying state)

3

Escapes with new item

323

Escapes with somebody else item

38

Escapes being injured with for over half a match

71

Escapes while being downed at most once

315

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

762

Escapes healthy or injured through hatch

135

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,523

Obsessions sacrificed

1,187

Kills (Memento mories)

482

Kills (Memento mories) or sacrifices after last generator

1,274

All survivors sacrificed or killed (Memento Mori) before the last generator

487

Hooks

Hooks

Different survivors hooked in basement

1,689

Basement trees (3 or 4 survivors hooked in basement in this same time)

157

Survivors hooked while all remaining were injured

253

Survivors hooked before single generator was repaired

1,409

Survivors hooked in endgame

451

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,460

Generators damaged with Undetectable effect

380

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

12

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

801

Survivors injured while in the basement

180

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

343

Oblivious effect applied

1,219

Survivors with Exposed effect downed

517

Survivors downed while carrying another survivor

123

Make unique survivors scream

4,015

Survivors hit with haste effect

905

Injure or down survivors who are Hindered

259

Survivors that holding Special Item hit

705

Survivors downed next to a raised pallet

4,500

Survivors downed in Exit Gate

40

Survivors downed withit 30 seconds of breaking pallet or wall

81

Preventing escape

Preventing escape

Survivors grabbed from locker

235

Hatches closed

263

Survivors hit after they drop a pallet during chase

2,948

Survivors hit while carrying another survivor

428

Survivors detected using killer instinct

2,711

Killer vaults in chase

1,401

Survivors grabbed while performing a vault

40

Meters fallen

4,964

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

252

Uncloak attacks (The Wraith)

1,446

Blink attacks (The Nurse)

2,857

Survivors grabbed after triple blink (The Nurse)

3

Obsessions hooked

824

Matches finished with one or more Hex totems remaining

28

Traps triggered (The Hag)

567

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

1,115

Trials where all survivors suffered from madness 3 (The Doctor)

95

Hatchets thrown (The Huntress)

3,499

Survivors put to sleep (The Nightmare)

911

Reverse bear-traps put on survivors (The Pig)

73

Survivors sent to Cage of Atonement (The Executioner)

35

Survivors hit with Lethal Rush (The Blight)

273

Max Lacerations dealt (The Trickster)

174

Survivors with Broken effect downed

794

Condemned survivors (The Onryō)

157

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

25

Survivors hit during Tail attack (The Xenomorph)

254

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

242

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

68

Damage Survivor pursued by a Guard (The First)

262

Perfectly times grab attacks (The Ghoul)

78

Survivors immobilized to a wall (The Slasher)

17

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,769

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

286

Intoxicated survivors downed (The Clown)

133

Survivors downed after phase walk (The Spirit)

98

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

49

Marked survivors downed (The Ghostface)

89

Survivors downed with Demon Fury (The Oni)

163

Survivors downed while speared (The Deathslinger)

111

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

395

Survivors downed with Dire Crows (The Artist)

31

Survivors downed during Nightfall (The Dredge)

446

Down survivor you recently teleported to (The Singularity)

102

Down survivor using UVX (The Unknown)

105

Whip downs (The Krause)

29

Killer abilities chart

Killer abilities chart

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