Total blood points earned

180,527,809

Max blood points amount spent on one character

21,654,000

Time played

1565h 8m

Time played in last two weeks

4h 59m

Blood points per hour

115,343

Estimated playtime per role

48% Survivor

Killer 52%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

256

Survivor full load-out matches

680

Ultra rare addon warded without a protection ward

157

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

837

Killer full load-out matches

887

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 406 Reallyman? 111 023 190 2 414 732 3 083
65 407 moovmex 111 020 138 134 753 2 780
65 408 carry48 111 018 979 3 272 448 1 684
65 409 werewere223 111 017 959 2 893 814 3 243
65 410 Saad 111 011 660 1 086 480 1 734
65 411 tiny vanessa 111 006 687 294 522 2 169
65 412 perforator 111 004 601 1 493 425 1 304

Currently at

65 409 place

werewere223 needs another

1 020 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,495

Obsessions healed

492

Survivors healed while you are injured

536

Survivors healed while rest are injured

549

Survivors unhooked

3,283

Survivors saved (from dying state/hook) in endgame

145

Knocked (In dying state) survivors healed

396

Survivors healed that come to you first

123

Protection hits for unhooked survivors

323

Protection hits for carried survivors

148

Survivors saved using pallet

19

Survivors affected with boon totems

2,019

Survivors affected with speed boost

0

Recovered from dying state

112

Take a hit with the Endurance status effect

183

Survivors healed in the Basement

3

Heals completed after all generators have been completed

92

Safe unhooks while broken

4

Protection hits during End Game

33

Objective actions

Objective actions

Highest prestige level

44

Mystery boxes opened

808

Items depleted

322

Repaired generators

4,257

Repaired damaged generators

1,615

Successful skill checks

34,079

Exit gates opened

434

Hex totems cleansed

197

Hex totems blessed

11

Chests opened

478

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

60

Great skill checks while injured

290

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,677

Finished repairs of generators while injured

114

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,758

Hits dodged by vaults

516

Basic attacks and projectiles dodged

5,511

Escapes after stunning killer using pallet

439

Escapes from killer gasp

76

Hooks sabotaged

37

Chases escaped after being injured in this chase

995

Chases lost by hiding in locker

4

Revealed killer aura

83

Unhooked yourself

27

Amount of screams

4,454

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

274

Perform a fast vault within 3 seconds of getting hit

203

Pallet stun the Killer while holding a rare, common, or uncommon item

130

Trials where you've revealed or seen the Killer's aura 11+ times

147

Escapes

Escapes

Total escapes

1,021

Escapes crawling (In dying state) through exit gates

82

Escapes through hatch

66

Escapes through hatch crawling (In dying state)

11

Escapes with new item

205

Escapes with somebody else item

17

Escapes being injured with for over half a match

157

Escapes while being downed at most once

417

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

873

Escapes healthy or injured through hatch

55

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

9

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,734

Obsessions sacrificed

859

Kills (Memento mories)

158

Kills (Memento mories) or sacrifices after last generator

910

All survivors sacrificed or killed (Memento Mori) before the last generator

487

Hooks

Hooks

Different survivors hooked in basement

794

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

369

Survivors hooked before single generator was repaired

986

Survivors hooked in endgame

279

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,815

Generators damaged with Undetectable effect

330

Survivors grabbed while repairing a generator

98

Survivors grabbed while cleansing a totem

22

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

301

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,181

Oblivious effect applied

1,086

Survivors with Exposed effect downed

261

Survivors downed while carrying another survivor

72

Make unique survivors scream

1,744

Survivors hit with haste effect

365

Injure or down survivors who are Hindered

116

Survivors that holding Special Item hit

175

Survivors downed next to a raised pallet

2,297

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

148

Hatches closed

269

Survivors hit after they drop a pallet during chase

2,947

Survivors hit while carrying another survivor

387

Survivors detected using killer instinct

1,772

Killer vaults in chase

445

Survivors grabbed while performing a vault

18

Meters fallen

2,044

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

2,832

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

511

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

110

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

144

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

5,461

Survivors put to sleep (The Nightmare)

1,555

Reverse bear-traps put on survivors (The Pig)

373

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

481

Max Lacerations dealt (The Trickster)

64

Survivors with Broken effect downed

259

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

113

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

186

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

193

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

779

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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