Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,529,721

Max blood points amount spent on one character

1,520,348

Highest prestige level

3

Mystery boxes opened

32

Time played

122h 37m

Time played in last two weeks

0m

Blood points per hour

159,275

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

113

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 848 odxico 18 385 180 173 20 84
101 849 An Evil Resident 18 382 144 392 50 242
101 850 maarcosdgr 18 380 809 200 47 238
101 851 Calcifer 18 377 326 328 19 114
101 852 Nesi 18 374 398 149 79 491
101 853 Jlbanks 18 370 457 100 195 1 074
101 854 smirn 18 369 564 193 220 946

Currently at

101 851 place

Calcifer needs another

3 483 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

38

Obsessions healed

12

Survivors healed while you are injured

4

Survivors healed while rest are injured

15

Survivors unhooked

40

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

2

Protection hits for unhooked survivors

2

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

151

Survivors affected with speed boost

1

Recovered from dying state

4

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

41

Repaired generators

114

Repaired damaged generators

57

Successful skill checks

1,674

Exit gates opened

5

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

17

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

58

Hits dodged by vaults

4

Basic attacks and projectiles dodged

110

Escapes after stunning killer using pallet

7

Escapes from killer gasp

7

Hooks sabotaged

3

Chases escaped after being injured in this chase

37

Chases lost by hiding in locker

1

Revealed killer aura

115

Unhooked yourself

0

Amount of screams

274

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

19

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

10

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

18

Escapes healthy or injured through hatch

1

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

393

Obsessions sacrificed

73

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

87

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

300

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

130

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

4

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

160

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

76

Survivors with Exposed effect downed

143

Survivors downed while carrying another survivor

17

Make unique survivors scream

508

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

454

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

17

Survivors hit after they drop a pallet during chase

241

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

327

Killer vaults in chase

76

Survivors grabbed while performing a vault

5

Meters fallen

338

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

3

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

26

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

53

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

20

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

92

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

84

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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