Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,437,166

Max blood points amount spent on one character

2,602,464

Highest prestige level

17

Mystery boxes opened

191

Time played

536h 25m

Time played in last two weeks

7h 22m

Blood points per hour

82,841

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

156

Ultra rare addon warded without a protection ward

12

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

89

Killer full load-out matches

93

Ultra rare offering burned

1

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 396 晚风 7 484 517 15 53 134
107 397 Mika 7 482 883 0 95 449
107 398 Tékozló Fiú 7 479 837 135 36 125
107 399 RanganDonpa 7 478 127 170 31 144
107 400 Scott 7 474 007 1 122 737
107 401 4urther 7 473 177 162 22 147
107 402 Mel 7 470 872 41 24 136

Currently at

107 399 place

RanganDonpa needs another

1 710 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

504

Obsessions healed

92

Survivors healed while you are injured

89

Survivors healed while rest are injured

251

Survivors unhooked

579

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

38

Protection hits for unhooked survivors

50

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

5,649

Survivors affected with speed boost

15

Recovered from dying state

27

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

3

Heals completed after all generators have been completed

9

Safe unhooks while broken

4

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

116

Repaired generators

669

Repaired damaged generators

230

Successful skill checks

8,573

Exit gates opened

68

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

63

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

31

Great skill checks while injured

221

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

281

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

679

Hits dodged by vaults

57

Basic attacks and projectiles dodged

740

Escapes after stunning killer using pallet

130

Escapes from killer gasp

18

Hooks sabotaged

11

Chases escaped after being injured in this chase

362

Chases lost by hiding in locker

2

Revealed killer aura

733

Unhooked yourself

13

Amount of screams

1,757

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

156

Pallet stun the Killer while holding a rare, common, or uncommon item

70

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

141

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

92

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

108

Escapes healthy or injured through hatch

9

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

411

Obsessions sacrificed

91

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

315

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

206

Generators damaged with Undetectable effect

63

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

18

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

34

Oblivious effect applied

109

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

22

Make unique survivors scream

568

Survivors hit with haste effect

201

Injure or down survivors who are Hindered

33

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

447

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

31

Survivors hit after they drop a pallet during chase

270

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

320

Killer vaults in chase

174

Survivors grabbed while performing a vault

1

Meters fallen

350

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

264

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

63

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

27

Reverse bear-traps put on survivors (The Pig)

20

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

72

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

81

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

41

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

37

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

53

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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