Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,332,258

Max blood points amount spent on one character

3,444,000

Highest prestige level

57

Mystery boxes opened

1,817

Time played

245h 27m

Time played in last two weeks

0m

Blood points per hour

323,211

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

264

Ultra rare addon warded without a protection ward

103

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

132

Killer full load-out matches

136

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 766 肯德基公主 19 530 516 147 101 263
97 767 nimmaneena 19 528 479 35 115 565
97 768 -Z- 19 519 724 187 46 278
97 769 Simple™ 19 517 483 318 72 310
97 770 IMMORTAL 19 509 073 380 117 530
97 771 JPD04 19 505 576 334 44 172
97 772 Issie 19 498 897 6 215 888

Currently at

97 769 place

Simple™ needs another

2 241 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

437

Obsessions healed

80

Survivors healed while you are injured

92

Survivors healed while rest are injured

165

Survivors unhooked

563

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

49

Protection hits for unhooked survivors

46

Protection hits for carried survivors

25

Survivors saved using pallet

4

Survivors affected with boon totems

518

Survivors affected with speed boost

5

Recovered from dying state

94

Take a hit with the Endurance status effect

157

Survivors healed in the Basement

2

Heals completed after all generators have been completed

4

Safe unhooks while broken

10

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

114

Repaired generators

664

Repaired damaged generators

224

Successful skill checks

9,951

Exit gates opened

61

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

45

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

54

Great skill checks while injured

230

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

135

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

773

Hits dodged by vaults

62

Basic attacks and projectiles dodged

808

Escapes after stunning killer using pallet

154

Escapes from killer gasp

19

Hooks sabotaged

1

Chases escaped after being injured in this chase

289

Chases lost by hiding in locker

4

Revealed killer aura

101

Unhooked yourself

116

Amount of screams

2,779

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

174

Perform a fast vault within 3 seconds of getting hit

136

Pallet stun the Killer while holding a rare, common, or uncommon item

164

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

151

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

3

Escapes with new item

15

Escapes with somebody else item

4

Escapes being injured with for over half a match

20

Escapes while being downed at most once

96

Escapes after unhooked yourself

41

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

117

Escapes healthy or injured through hatch

17

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

694

Obsessions sacrificed

161

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

107

All survivors sacrificed or killed (Memento Mori) before the last generator

99

Hooks

Hooks

Different survivors hooked in basement

76

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

366

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

303

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

2

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

16

Make unique survivors scream

912

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

256

Survivors downed next to a raised pallet

1,012

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

34

Survivors hit after they drop a pallet during chase

267

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

3

Killer vaults in chase

125

Survivors grabbed while performing a vault

7

Meters fallen

2,005

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,324

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2,183

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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