Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

197,043,890

Max blood points amount spent on one character

17,388,057

Highest prestige level

55

Mystery boxes opened

847

Time played

1513h 59m

Time played in last two weeks

37h 48m

Blood points per hour

130,149

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

641

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

942

Killer full load-out matches

1,166

Ultra rare offering burned

131

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 980 likaa23 20 119 438 26 89 431
95 981 Bunny⦮ ⦯ 20 115 938 237 141 701
95 982 donbass runner 20 113 852 61 101 429
95 983 KingOclock 20 111 032 522 44 181
95 984 Hellmuth 20 110 383 96 251 1 005
95 985 (ノД`) 20 109 656 191 71 335
95 986 _BESNIKTLP_ 20 108 656 355 235 1 125

Currently at

95 983 place

KingOclock needs another

2 820 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

913

Obsessions healed

234

Survivors healed while you are injured

165

Survivors healed while rest are injured

303

Survivors unhooked

1,140

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

154

Survivors healed that come to you first

109

Protection hits for unhooked survivors

102

Protection hits for carried survivors

28

Survivors saved using pallet

4

Survivors affected with boon totems

2,089

Survivors affected with speed boost

18

Recovered from dying state

123

Take a hit with the Endurance status effect

149

Survivors healed in the Basement

17

Heals completed after all generators have been completed

28

Safe unhooks while broken

6

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

269

Repaired generators

1,777

Repaired damaged generators

622

Successful skill checks

27,928

Exit gates opened

149

Hex totems cleansed

55

Hex totems blessed

1

Chests opened

32

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

113

Great skill checks while injured

392

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,662

Finished repairs of generators while injured

95

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,069

Hits dodged by vaults

107

Basic attacks and projectiles dodged

2,355

Escapes after stunning killer using pallet

219

Escapes from killer gasp

79

Hooks sabotaged

23

Chases escaped after being injured in this chase

859

Chases lost by hiding in locker

5

Revealed killer aura

1,693

Unhooked yourself

21

Amount of screams

6,022

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

106

Perform a fast vault within 3 seconds of getting hit

131

Pallet stun the Killer while holding a rare, common, or uncommon item

185

Trials where you've revealed or seen the Killer's aura 11+ times

60

Escapes

Escapes

Total escapes

356

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

12

Escapes with somebody else item

1

Escapes being injured with for over half a match

35

Escapes while being downed at most once

200

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

314

Escapes healthy or injured through hatch

11

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,437

Obsessions sacrificed

850

Kills (Memento mories)

391

Kills (Memento mories) or sacrifices after last generator

900

All survivors sacrificed or killed (Memento Mori) before the last generator

336

Hooks

Hooks

Different survivors hooked in basement

463

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

594

Survivors hooked before single generator was repaired

1,419

Survivors hooked in endgame

492

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,468

Generators damaged with Undetectable effect

147

Survivors grabbed while repairing a generator

182

Survivors grabbed while cleansing a totem

21

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

345

Survivors injured while in the basement

188

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2,055

Oblivious effect applied

6,614

Survivors with Exposed effect downed

439

Survivors downed while carrying another survivor

282

Make unique survivors scream

5,698

Survivors hit with haste effect

1,117

Injure or down survivors who are Hindered

603

Survivors that holding Special Item hit

597

Survivors downed next to a raised pallet

5,418

Survivors downed in Exit Gate

60

Survivors downed withit 30 seconds of breaking pallet or wall

50

Preventing escape

Preventing escape

Survivors grabbed from locker

304

Hatches closed

260

Survivors hit after they drop a pallet during chase

2,425

Survivors hit while carrying another survivor

693

Survivors detected using killer instinct

4,511

Killer vaults in chase

1,656

Survivors grabbed while performing a vault

108

Meters fallen

7,051

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

19

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

224

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

18,355

Trials where each survivor was hit after teleport (The Hag)

652

Shocks (The Doctor)

806

Trials where all survivors suffered from madness 3 (The Doctor)

151

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

5,608

Reverse bear-traps put on survivors (The Pig)

111

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

87

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

67

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

138

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

56

Survivors downed during Nightfall (The Dredge)

200

Down survivor you recently teleported to (The Singularity)

141

Down survivor using UVX (The Unknown)

122

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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