Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,531,904

Max blood points amount spent on one character

3,049,000

Highest prestige level

40

Mystery boxes opened

152

Time played

6613h 38m

Time played in last two weeks

0m

Blood points per hour

7,338

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

358

Ultra rare addon warded without a protection ward

95

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

52

Killer full load-out matches

98

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 988 RaynieDay 43 025 254 1 240 223 718
87 989 ℌ𝔬𝔬𝔟 ✪ 43 023 414 147 216 788
87 990 Neznez 43 022 340 365 326 1 231
87 991 MUNKI MAN 43 019 233 1 252 242 1 152
87 992 At0mT3ddy 43 015 974 64 207 893
87 993 Obiro 43 015 310 955 362 1 347
87 994 50 Cent Shaq 43 014 556 679 165 636

Currently at

87 991 place

MUNKI MAN needs another

3 107 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

753

Obsessions healed

135

Survivors healed while you are injured

93

Survivors healed while rest are injured

148

Survivors unhooked

755

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

63

Protection hits for unhooked survivors

310

Protection hits for carried survivors

9

Survivors saved using pallet

6

Survivors affected with boon totems

1,095

Survivors affected with speed boost

27

Recovered from dying state

31

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

7

Heals completed after all generators have been completed

28

Safe unhooks while broken

2

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

105

Repaired generators

1,205

Repaired damaged generators

401

Successful skill checks

12,150

Exit gates opened

100

Hex totems cleansed

112

Hex totems blessed

0

Chests opened

136

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

27

Great skill checks while injured

143

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

24

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

723

Hits dodged by vaults

80

Basic attacks and projectiles dodged

771

Escapes after stunning killer using pallet

126

Escapes from killer gasp

27

Hooks sabotaged

50

Chases escaped after being injured in this chase

307

Chases lost by hiding in locker

2

Revealed killer aura

351

Unhooked yourself

6

Amount of screams

1,569

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

121

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

248

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

3

Escapes with new item

35

Escapes with somebody else item

3

Escapes being injured with for over half a match

8

Escapes while being downed at most once

98

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

222

Escapes healthy or injured through hatch

9

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,276

Obsessions sacrificed

87

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

55

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

341

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

11

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

55

Oblivious effect applied

66

Survivors with Exposed effect downed

250

Survivors downed while carrying another survivor

6

Make unique survivors scream

303

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

326

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

14

Survivors hit after they drop a pallet during chase

238

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

15

Killer vaults in chase

67

Survivors grabbed while performing a vault

0

Meters fallen

444

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

426

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

477

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,085

Trials where all survivors suffered from madness 3 (The Doctor)

127

Hatchets thrown (The Huntress)

1,288

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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