Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,703,745

Max blood points amount spent on one character

2,670,000

Highest prestige level

21

Mystery boxes opened

45

Time played

337h 14m

Time played in last two weeks

0m

Blood points per hour

123,664

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

45

Ultra rare addon warded without a protection ward

0

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

9

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 155 JUwUles 14 806 170 168 16 79
100 156 Atomix 14 795 082 9 80 396
100 157 bot pupper 14 795 023 118 193 1 137
100 158 thai ming 14 791 321 110 99 483
100 159 TheHiss 14 786 624 262 68 330
100 160 12 litro transparente 14 785 990 210 155 701
100 161 slug merchant 14 785 281 231 77 326

Currently at

100 158 place

thai ming needs another

3 702 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

714

Obsessions healed

165

Survivors healed while you are injured

169

Survivors healed while rest are injured

216

Survivors unhooked

714

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

99

Survivors healed that come to you first

63

Protection hits for unhooked survivors

58

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,555

Survivors affected with speed boost

0

Recovered from dying state

141

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

7

Heals completed after all generators have been completed

36

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

101

Repaired generators

1,006

Repaired damaged generators

349

Successful skill checks

14,834

Exit gates opened

95

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

35

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

58

Great skill checks while injured

301

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

184

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

683

Hits dodged by vaults

51

Basic attacks and projectiles dodged

980

Escapes after stunning killer using pallet

85

Escapes from killer gasp

28

Hooks sabotaged

2

Chases escaped after being injured in this chase

435

Chases lost by hiding in locker

30

Revealed killer aura

713

Unhooked yourself

8

Amount of screams

4,334

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

193

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

196

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

4

Escapes with new item

13

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

108

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

176

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

262

Obsessions sacrificed

56

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

145

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

26

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

31% Protected

Unprotected 69%

Hit survivors with a basic attack while you are Undetectable

47

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

59

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

10

Make unique survivors scream

425

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

112

Survivors downed next to a raised pallet

403

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

16

Survivors hit after they drop a pallet during chase

202

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

431

Killer vaults in chase

168

Survivors grabbed while performing a vault

8

Meters fallen

466

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

78

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

316

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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