Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,444,736

Max blood points amount spent on one character

490,000

Highest prestige level

7

Mystery boxes opened

12

Time played

138h 8m

Time played in last two weeks

0m

Blood points per hour

176,965

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

161

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

9

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 341 '' 20 427 447 731 24 95
95 342 Carlos Opiumveira 20 425 157 48 144 660
95 343 StreepPrime 20 423 499 323 111 573
95 344 Testify 20 421 006 63 110 684
95 345 Nephritis 20 419 047 504 192 817
95 346 KingDavid 20 418 756 6 230 1 070
95 347 Spiralaria 20 418 339 513 96 357

Currently at

95 344 place

Testify needs another

2 493 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

490

Obsessions healed

133

Survivors healed while you are injured

95

Survivors healed while rest are injured

174

Survivors unhooked

537

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

58

Protection hits for unhooked survivors

46

Protection hits for carried survivors

10

Survivors saved using pallet

6

Survivors affected with boon totems

2,911

Survivors affected with speed boost

0

Recovered from dying state

59

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

140

Repaired generators

818

Repaired damaged generators

293

Successful skill checks

11,787

Exit gates opened

77

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

119

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

116

Great skill checks while injured

166

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

563

Hits dodged by vaults

42

Basic attacks and projectiles dodged

981

Escapes after stunning killer using pallet

164

Escapes from killer gasp

17

Hooks sabotaged

1

Chases escaped after being injured in this chase

347

Chases lost by hiding in locker

28

Revealed killer aura

97

Unhooked yourself

5

Amount of screams

2,875

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

101

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

133

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

40

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

71

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

120

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

63

Obsessions sacrificed

15

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

8

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

33

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

29

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

85% Protected

Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

3

Make unique survivors scream

79

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

65

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

3

Survivors hit after they drop a pallet during chase

32

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

34

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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