Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,573,054

Max blood points amount spent on one character

2,209,000

Highest prestige level

4

Mystery boxes opened

215

Time played

373h 0m

Time played in last two weeks

0m

Blood points per hour

63,199

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

161

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 703 kane 21 234 304 394 83 429
94 704 Sweetie Kitty ;3 21 226 957 45 62 312
94 705 Seanbon101 21 218 081 165 68 429
94 706 JJONGKKI 21 214 632 745 209 867
94 707 Desert_foxxxy 21 214 541 198 68 396
94 708 Kungfugripp 21 208 573 481 33 155
94 709 Fades :D 21 203 669 599 20 99

Currently at

94 706 place

JJONGKKI needs another

3 449 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

280

Obsessions healed

10

Survivors healed while you are injured

16

Survivors healed while rest are injured

0

Survivors unhooked

555

Survivors saved (from dying state/hook) in endgame

80

Knocked (In dying state) survivors healed

5

Survivors healed that come to you first

0

Protection hits for unhooked survivors

50

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

0

Repaired generators

867

Repaired damaged generators

230

Successful skill checks

3,972

Exit gates opened

109

Hex totems cleansed

67

Hex totems blessed

0

Chests opened

292

Chests opened in basement

75

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

704

Hits dodged by vaults

85

Basic attacks and projectiles dodged

0

Escapes after stunning killer using pallet

0

Escapes from killer gasp

1

Hooks sabotaged

8

Chases escaped after being injured in this chase

0

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

4

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

209

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

0

Escapes with new item

107

Escapes with somebody else item

11

Escapes being injured with for over half a match

16

Escapes while being downed at most once

67

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

129

Escapes healthy or injured through hatch

37

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

812

Obsessions sacrificed

128

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

167

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

33

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

299

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

0

Make unique survivors scream

116

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

86

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

3

Survivors hit after they drop a pallet during chase

308

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

0

Killer vaults in chase

53

Survivors grabbed while performing a vault

5

Meters fallen

169

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

193

Blink attacks (The Nurse)

408

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

89

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

78

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

49

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,242

Survivors put to sleep (The Nightmare)

11

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

810

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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