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Lidder

76561198283532707

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,649,120

Max blood points amount spent on one character

3,874,000

Highest prestige level

23

Mystery boxes opened

26

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

55

Survivor full load-out matches

293

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

35

Killer full load-out matches

46

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 781 Mastas 13 825 330 468 31 68
101 782 caharlis 13 823 574 535 10 48
101 783 Jellyfish 13 821 700 212 90 316
101 784 Lidder 13 819 866 58 86 395
101 785 The Terrorist 13 815 227 162 82 368
101 786 Nikiqq 13 814 997 207 23 88
101 787 Nie wiem 13 808 469 28 60 401

Currently at

101 784 place

Lidder needs another

1 834 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

604

Obsessions healed

141

Survivors healed while you are injured

101

Survivors healed while rest are injured

165

Survivors unhooked

567

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

90

Survivors healed that come to you first

52

Protection hits for unhooked survivors

45

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

1,537

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

8

Heals completed after all generators have been completed

94

Safe unhooks while broken

3

Protection hits during End Game

38

Objective actions

Objective actions

Items depleted

264

Repaired generators

1,021

Repaired damaged generators

313

Successful skill checks

9,144

Exit gates opened

100

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

53

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

35

Great skill checks while injured

300

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

491

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

564

Hits dodged by vaults

53

Basic attacks and projectiles dodged

703

Escapes after stunning killer using pallet

136

Escapes from killer gasp

14

Hooks sabotaged

39

Chases escaped after being injured in this chase

312

Chases lost by hiding in locker

0

Revealed killer aura

14

Unhooked yourself

2

Amount of screams

1,495

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

58

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

104

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

221

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

29

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

113

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

201

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

147

Obsessions sacrificed

34

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

88

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

136

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

3

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

80

Oblivious effect applied

317

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

2

Make unique survivors scream

211

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

256

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

9

Survivors hit after they drop a pallet during chase

128

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

445

Killer vaults in chase

186

Survivors grabbed while performing a vault

2

Meters fallen

628

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

178

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

116

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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