Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,473,890

Max blood points amount spent on one character

5,763,402

Highest prestige level

16

Mystery boxes opened

104

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

722

Ultra rare addon warded without a protection ward

162

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

68

Killer full load-out matches

88

Ultra rare offering burned

9

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 591 Messoniz 28 900 297 270 300 1 066
90 592 snakevenom369 28 897 372 500 89 490
90 593 Metaleiro 28 896 881 486 151 722
90 594 Idylle-★ 28 896 466 148 242 813
90 595 Boss 28 895 220 405 229 954
90 596 morgs <3 cow 28 894 356 139 120 732
90 597 Thinly 28 893 381 1 006 337 1 414

Currently at

90 594 place

Idylle-★ needs another

415 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,496

Obsessions healed

351

Survivors healed while you are injured

482

Survivors healed while rest are injured

557

Survivors unhooked

1,564

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

216

Survivors healed that come to you first

117

Protection hits for unhooked survivors

180

Protection hits for carried survivors

89

Survivors saved using pallet

9

Survivors affected with boon totems

3,346

Survivors affected with speed boost

95

Recovered from dying state

162

Take a hit with the Endurance status effect

177

Survivors healed in the Basement

10

Heals completed after all generators have been completed

58

Safe unhooks while broken

9

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

442

Repaired generators

1,431

Repaired damaged generators

798

Successful skill checks

22,227

Exit gates opened

166

Hex totems cleansed

68

Hex totems blessed

5

Chests opened

226

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

105

Great skill checks while injured

340

Swap held Survivor items for new ones from chests (counts once per chest)

71

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

2,630

Finished repairs of generators while injured

106

Chests opened with a key

20

Boldness actions

Boldness actions

Vaults in chase

1,475

Hits dodged by vaults

186

Basic attacks and projectiles dodged

2,171

Escapes after stunning killer using pallet

337

Escapes from killer gasp

84

Hooks sabotaged

164

Chases escaped after being injured in this chase

826

Chases lost by hiding in locker

7

Revealed killer aura

524

Unhooked yourself

19

Amount of screams

5,828

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

192

Pallet stun the Killer while holding a rare, common, or uncommon item

135

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

373

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

7

Escapes with new item

44

Escapes with somebody else item

8

Escapes being injured with for over half a match

70

Escapes while being downed at most once

219

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

311

Escapes healthy or injured through hatch

19

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

297

Obsessions sacrificed

70

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

50

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

163

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

162

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

3

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

98

Oblivious effect applied

213

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

20

Make unique survivors scream

474

Survivors hit with haste effect

131

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

512

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

26

Survivors hit after they drop a pallet during chase

158

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

402

Killer vaults in chase

198

Survivors grabbed while performing a vault

7

Meters fallen

630

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

42

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

125

Trials where all survivors suffered from madness 3 (The Doctor)

45

Hatchets thrown (The Huntress)

64

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

41

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

80

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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