Total blood points earned

216,711,331

Max blood points amount spent on one character

25,166,937

Time played

1345h 46m

Time played in last two weeks

1h 38m

Blood points per hour

161,032

Estimated playtime per role

17% Survivor

Killer 83%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

154

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

1,278

Killer full load-out matches

1,922

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 015 Xtone 216 724 459 2 214 1 033 5 225
44 016 Hex: Skid Marks 216 722 725 1 911 875 3 992
44 017 Lara Croft Supremacy 216 719 666 1 448 1 376 5 781
44 018 orange 216 711 331 5 757 298 1 439
44 019 sparky 216 704 877 2 655 1 266 4 683
44 020 Royyal 216 692 566 187 880 4 267
44 021 Wineslaw 216 692 365 1 667 702 2 918

Currently at

44 018 place

orange needs another

8 335 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

641

Obsessions healed

144

Survivors healed while you are injured

125

Survivors healed while rest are injured

208

Survivors unhooked

831

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

82

Survivors healed that come to you first

34

Protection hits for unhooked survivors

87

Protection hits for carried survivors

10

Survivors saved using pallet

0

Survivors affected with boon totems

2,649

Survivors affected with speed boost

46

Recovered from dying state

11

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

2

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

43

Mystery boxes opened

1,336

Items depleted

206

Repaired generators

1,439

Repaired damaged generators

488

Successful skill checks

11,602

Exit gates opened

146

Hex totems cleansed

40

Hex totems blessed

2

Chests opened

163

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

20

Great skill checks while injured

110

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

634

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,075

Hits dodged by vaults

93

Basic attacks and projectiles dodged

1,457

Escapes after stunning killer using pallet

132

Escapes from killer gasp

15

Hooks sabotaged

12

Chases escaped after being injured in this chase

363

Chases lost by hiding in locker

1

Revealed killer aura

70

Unhooked yourself

4

Amount of screams

919

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

52

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

191

Escapes

Escapes

Total escapes

298

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

4

Escapes with new item

73

Escapes with somebody else item

4

Escapes being injured with for over half a match

33

Escapes while being downed at most once

137

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

260

Escapes healthy or injured through hatch

21

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,757

Obsessions sacrificed

1,397

Kills (Memento mories)

118

Kills (Memento mories) or sacrifices after last generator

1,475

All survivors sacrificed or killed (Memento Mori) before the last generator

796

Hooks

Hooks

Different survivors hooked in basement

523

Basement trees (3 or 4 survivors hooked in basement in this same time)

44

Survivors hooked while all remaining were injured

482

Survivors hooked before single generator was repaired

2,007

Survivors hooked in endgame

795

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,276

Generators damaged with Undetectable effect

167

Survivors grabbed while repairing a generator

59

Survivors grabbed while cleansing a totem

17

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

105

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,068

Oblivious effect applied

1,511

Survivors with Exposed effect downed

479

Survivors downed while carrying another survivor

127

Make unique survivors scream

3,308

Survivors hit with haste effect

2,291

Injure or down survivors who are Hindered

192

Survivors that holding Special Item hit

193

Survivors downed next to a raised pallet

6,546

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

50

Preventing escape

Preventing escape

Survivors grabbed from locker

245

Hatches closed

492

Survivors hit after they drop a pallet during chase

4,168

Survivors hit while carrying another survivor

683

Survivors detected using killer instinct

4,905

Killer vaults in chase

3,510

Survivors grabbed while performing a vault

13

Meters fallen

929

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

259

Blink attacks (The Nurse)

3,803

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

127

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

659

Trials where all survivors suffered from madness 3 (The Doctor)

64

Hatchets thrown (The Huntress)

2,062

Survivors put to sleep (The Nightmare)

1,757

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

125

Survivors hit with Lethal Rush (The Blight)

6,470

Max Lacerations dealt (The Trickster)

183

Survivors with Broken effect downed

508

Condemned survivors (The Onryō)

75

Slams of one Survivor into another (The Mastermind)

135

Damage Survivor pursued by a Guard (The Knight)

61

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

51

Survivors hit during Tail attack (The Xenomorph)

277

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

13

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

514

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

8

Hit a Survivor using Hellfire (The Dark Lord)

212

Damage Survivor pursued by a Guard (The First)

158

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10,353

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

258

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

287

Deep wounded survivors downed (The Legion)

137

Survivors downed while having max Sickness (The Plague)

166

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

253

Survivors downed while speared (The Deathslinger)

288

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

213

Survivors downed with Dire Crows (The Artist)

106

Survivors downed during Nightfall (The Dredge)

146

Down survivor you recently teleported to (The Singularity)

337

Down survivor using UVX (The Unknown)

62

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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