Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

257,046,592

Max blood points amount spent on one character

22,508,000

Highest prestige level

96

Mystery boxes opened

461

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

40

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

459

Survivor full load-out matches

334

Ultra rare addon warded without a protection ward

45

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

16

Ultra rare offering burned

48

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 649 Alexander K. 1 043 517 1 000 100 100
113 650 Pvnik 1 043 200 0 17 86
113 651 aimee 1 042 667 4 11 45
113 652 Cute Cat (Real) 1 041 679 36 28 76
113 653 徐水 1 041 043 49 1 1
113 654 monte man yesssss 1 040 492 0 8 14
113 655 solo q hater 1 040 423 15 7 54

Currently at

113 652 place

Cute Cat (Real) needs another

988 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,813

Obsessions healed

1,128

Survivors healed while you are injured

1,130

Survivors healed while rest are injured

2,628

Survivors unhooked

6,243

Survivors saved (from dying state/hook) in endgame

164

Knocked (In dying state) survivors healed

397

Survivors healed that come to you first

389

Protection hits for unhooked survivors

365

Protection hits for carried survivors

216

Survivors saved using pallet

41

Survivors affected with boon totems

24,601

Survivors affected with speed boost

88

Recovered from dying state

286

Take a hit with the Endurance status effect

176

Survivors healed in the Basement

9

Heals completed after all generators have been completed

483

Safe unhooks while broken

48

Protection hits during End Game

185

Objective actions

Objective actions

Items depleted

721

Repaired generators

3,543

Repaired damaged generators

1,602

Successful skill checks

57,659

Exit gates opened

257

Hex totems cleansed

197

Hex totems blessed

3

Chests opened

2,551

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

200

Matches with 300+ seconds of repairing generators

908

Matches in that picked up and used special item

598

Great skill checks while injured

1,580

Swap held Survivor items for new ones from chests (counts once per chest)

1,019

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,559

Finished repairs of generators while injured

192

Chests opened with a key

130

Boldness actions

Boldness actions

Vaults in chase

4,148

Hits dodged by vaults

501

Basic attacks and projectiles dodged

7,991

Escapes after stunning killer using pallet

902

Escapes from killer gasp

68

Hooks sabotaged

29

Chases escaped after being injured in this chase

3,528

Chases lost by hiding in locker

12

Revealed killer aura

7,886

Unhooked yourself

14

Amount of screams

28,669

Reveal the Killer's aura for a total of 60 seconds in a single trial

46,320

Blind killer using flashlight

992

Perform a fast vault within 3 seconds of getting hit

761

Pallet stun the Killer while holding a rare, common, or uncommon item

940

Trials where you've revealed or seen the Killer's aura 11+ times

2,380

Escapes

Escapes

Total escapes

974

Escapes crawling (In dying state) through exit gates

113

Escapes through hatch

59

Escapes through hatch crawling (In dying state)

8

Escapes with new item

380

Escapes with somebody else item

4

Escapes being injured with for over half a match

72

Escapes while being downed at most once

699

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

802

Escapes healthy or injured through hatch

51

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

6

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

68

Obsessions sacrificed

6

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

12

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

32

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

29% Protected

Unprotected 71%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

14

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

1

Make unique survivors scream

80

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

58

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

3

Survivors hit after they drop a pallet during chase

23

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

20

Killer vaults in chase

7

Survivors grabbed while performing a vault

1

Meters fallen

165

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

30

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

40

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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