Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

115,232,954

Max blood points amount spent on one character

5,886,088

Highest prestige level

5

Mystery boxes opened

697

Time played

569h 42m

Time played in last two weeks

0m

Blood points per hour

202,270

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

173

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

330

Killer full load-out matches

584

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 548 Igroman_777 110 227 030 1 053 850 3 841
60 549 110 224 782 1 043 1 134 3 403
60 550 noddin 110 219 975 597 448 2 201
60 551 beanie baby 110 218 348 1 601 274 1 347
60 552 yes 110 217 797 910 647 2 135
60 553 75MERESEV75 110 215 697 329 567 2 579
60 554 Fly. 110 213 286 208 838 3 687

Currently at

60 551 place

beanie baby needs another

1 627 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

821

Obsessions healed

194

Survivors healed while you are injured

152

Survivors healed while rest are injured

254

Survivors unhooked

1,164

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

99

Survivors healed that come to you first

49

Protection hits for unhooked survivors

126

Protection hits for carried survivors

8

Survivors saved using pallet

5

Survivors affected with boon totems

2,498

Survivors affected with speed boost

6

Recovered from dying state

50

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

15

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

159

Repaired generators

1,401

Repaired damaged generators

479

Successful skill checks

13,434

Exit gates opened

150

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

171

Chests opened in basement

59

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

51

Great skill checks while injured

400

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

769

Hits dodged by vaults

63

Basic attacks and projectiles dodged

1,781

Escapes after stunning killer using pallet

194

Escapes from killer gasp

46

Hooks sabotaged

53

Chases escaped after being injured in this chase

418

Chases lost by hiding in locker

1

Revealed killer aura

1,738

Unhooked yourself

17

Amount of screams

2,781

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

42

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

283

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

6

Escapes with new item

46

Escapes with somebody else item

2

Escapes being injured with for over half a match

28

Escapes while being downed at most once

161

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

248

Escapes healthy or injured through hatch

16

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,704

Obsessions sacrificed

375

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

315

All survivors sacrificed or killed (Memento Mori) before the last generator

198

Hooks

Hooks

Different survivors hooked in basement

349

Basement trees (3 or 4 survivors hooked in basement in this same time)

39

Survivors hooked while all remaining were injured

196

Survivors hooked before single generator was repaired

931

Survivors hooked in endgame

188

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,437

Generators damaged with Undetectable effect

363

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

8

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

802

Survivors injured while in the basement

44

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

422

Oblivious effect applied

1,804

Survivors with Exposed effect downed

472

Survivors downed while carrying another survivor

114

Make unique survivors scream

1,971

Survivors hit with haste effect

418

Injure or down survivors who are Hindered

144

Survivors that holding Special Item hit

333

Survivors downed next to a raised pallet

2,058

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

130

Hatches closed

115

Survivors hit after they drop a pallet during chase

1,040

Survivors hit while carrying another survivor

276

Survivors detected using killer instinct

1,238

Killer vaults in chase

1,302

Survivors grabbed while performing a vault

6

Meters fallen

830

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

80

Blink attacks (The Nurse)

110

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

124

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

64

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

953

Trials where all survivors suffered from madness 3 (The Doctor)

161

Hatchets thrown (The Huntress)

281

Survivors put to sleep (The Nightmare)

325

Reverse bear-traps put on survivors (The Pig)

47

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

84

Max Lacerations dealt (The Trickster)

76

Survivors with Broken effect downed

184

Condemned survivors (The Onryō)

370

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

200

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

39

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,615

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

52

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

48

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

20

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

80

Down survivor you recently teleported to (The Singularity)

41

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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