Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,091,864

Max blood points amount spent on one character

5,253,260

Highest prestige level

52

Mystery boxes opened

723

Time played

481h 25m

Time played in last two weeks

9h 14m

Blood points per hour

189,216

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

106

Survivor full load-out matches

1,511

Ultra rare addon warded without a protection ward

321

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

24

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 034 Samie 80 290 781 1 490 186 832
67 035 逆时流沙 80 281 304 486 672 2 646
67 036 JélinkS 80 280 736 711 507 2 329
67 037 HogShiesty 80 273 705 97 573 2 460
67 038 gothamvillain 80 269 305 972 216 802
67 039 Milk Man 22 80 266 851 2 131 33 114
67 040 Slaterrr 80 266 509 1 094 685 2 269

Currently at

67 037 place

HogShiesty needs another

7 031 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,411

Obsessions healed

357

Survivors healed while you are injured

323

Survivors healed while rest are injured

443

Survivors unhooked

1,970

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

252

Survivors healed that come to you first

114

Protection hits for unhooked survivors

279

Protection hits for carried survivors

115

Survivors saved using pallet

21

Survivors affected with boon totems

4,488

Survivors affected with speed boost

2

Recovered from dying state

39

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

7

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

359

Repaired generators

2,645

Repaired damaged generators

1,984

Successful skill checks

27,322

Exit gates opened

344

Hex totems cleansed

202

Hex totems blessed

12

Chests opened

411

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

51

Great skill checks while injured

220

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

528

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,730

Hits dodged by vaults

325

Basic attacks and projectiles dodged

4,157

Escapes after stunning killer using pallet

628

Escapes from killer gasp

45

Hooks sabotaged

33

Chases escaped after being injured in this chase

976

Chases lost by hiding in locker

30

Revealed killer aura

69

Unhooked yourself

27

Amount of screams

1,964

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

107

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

31

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

609

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

5

Escapes with new item

73

Escapes with somebody else item

4

Escapes being injured with for over half a match

62

Escapes while being downed at most once

365

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

531

Escapes healthy or injured through hatch

35

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

97

Obsessions sacrificed

26

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

28

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

49

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

2

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

0

Make unique survivors scream

8

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

9

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

5

Survivors hit after they drop a pallet during chase

46

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

1

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

18

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

92

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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