Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,915,561

Max blood points amount spent on one character

4,663,872

Highest prestige level

43

Mystery boxes opened

323

Time played

556h 4m

Time played in last two weeks

4h 19m

Blood points per hour

150,909

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

444

Ultra rare addon warded without a protection ward

52

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

126

Killer full load-out matches

212

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 107 geofr3nt1C 5 764 191 74 49 223
110 108 jade :3 5 763 397 0 16 105
110 109 Ouuch 5 763 248 207 0 0
110 110 jqckeyy 5 763 164 1 161 121 175
110 111 bhango1 5 758 032 12 16 78
110 112 Tenshi 5 757 501 196 14 81
110 113 Piqselek 5 756 611 3 45 216

Currently at

110 110 place

jqckeyy needs another

84 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,157

Obsessions healed

211

Survivors healed while you are injured

207

Survivors healed while rest are injured

293

Survivors unhooked

1,070

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

117

Protection hits for unhooked survivors

369

Protection hits for carried survivors

75

Survivors saved using pallet

13

Survivors affected with boon totems

3,044

Survivors affected with speed boost

7

Recovered from dying state

84

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

10

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

275

Repaired generators

1,163

Repaired damaged generators

470

Successful skill checks

15,454

Exit gates opened

147

Hex totems cleansed

150

Hex totems blessed

0

Chests opened

214

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

134

Great skill checks while injured

721

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

145

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

854

Hits dodged by vaults

93

Basic attacks and projectiles dodged

1,429

Escapes after stunning killer using pallet

252

Escapes from killer gasp

32

Hooks sabotaged

60

Chases escaped after being injured in this chase

610

Chases lost by hiding in locker

4

Revealed killer aura

1,409

Unhooked yourself

81

Amount of screams

3,510

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

123

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

321

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

7

Escapes with new item

25

Escapes with somebody else item

3

Escapes being injured with for over half a match

10

Escapes while being downed at most once

180

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

275

Escapes healthy or injured through hatch

15

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,633

Obsessions sacrificed

188

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

150

All survivors sacrificed or killed (Memento Mori) before the last generator

101

Hooks

Hooks

Different survivors hooked in basement

112

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

309

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

588

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

10

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

89

Oblivious effect applied

272

Survivors with Exposed effect downed

90

Survivors downed while carrying another survivor

29

Make unique survivors scream

815

Survivors hit with haste effect

284

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

266

Survivors downed next to a raised pallet

781

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

22

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

79

Survivors hit after they drop a pallet during chase

498

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

727

Killer vaults in chase

387

Survivors grabbed while performing a vault

7

Meters fallen

419

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

102

Uncloak attacks (The Wraith)

211

Blink attacks (The Nurse)

526

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

324

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

578

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

1,089

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

275

Max Lacerations dealt (The Trickster)

23

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

10

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

22

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

68

Marked survivors downed (The Ghostface)

106

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

116

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

43

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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