Total blood points earned

55,469,509

Max blood points amount spent on one character

4,128,000

Time played

461h 21m

Time played in last two weeks

1h 44m

Blood points per hour

120,233

Estimated playtime per role

32% Survivor

Killer 68%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

73

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

302

Killer full load-out matches

579

Ultra rare offering burned

85

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 520 L.O.V-3 51 889 954 821 111 479
87 521 Lookашенко 51 888 964 590 126 654
87 522 Shadow 51 888 946 681 214 846
87 523 ForKG 51 888 918 1 454 162 896
87 524 87179466462096 51 888 258 21 334 1 414
87 525 slattum 51 888 052 1 134 291 960
87 526 Human Being 51 886 516 559 385 1 659

Currently at

87 523 place

ForKG needs another

28 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

264

Obsessions healed

1

Survivors healed while you are injured

61

Survivors healed while rest are injured

0

Survivors unhooked

435

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

5

Survivors healed that come to you first

0

Protection hits for unhooked survivors

51

Protection hits for carried survivors

16

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

306

Items depleted

0

Repaired generators

896

Repaired damaged generators

252

Successful skill checks

3,643

Exit gates opened

75

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

204

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

724

Hits dodged by vaults

93

Basic attacks and projectiles dodged

0

Escapes after stunning killer using pallet

0

Escapes from killer gasp

22

Hooks sabotaged

18

Chases escaped after being injured in this chase

0

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

10

Amount of screams

0

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

2

Escapes with new item

52

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

51

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

120

Escapes healthy or injured through hatch

21

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,529

Obsessions sacrificed

333

Kills (Memento mories)

286

Kills (Memento mories) or sacrifices after last generator

471

All survivors sacrificed or killed (Memento Mori) before the last generator

192

Hooks

Hooks

Different survivors hooked in basement

454

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

151

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,115

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

13

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

147

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

90

Oblivious effect applied

157

Survivors with Exposed effect downed

80

Survivors downed while carrying another survivor

15

Make unique survivors scream

265

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

443

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

131

Survivors hit after they drop a pallet during chase

1,142

Survivors hit while carrying another survivor

155

Survivors detected using killer instinct

241

Killer vaults in chase

92

Survivors grabbed while performing a vault

0

Meters fallen

715

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

305

Blink attacks (The Nurse)

90

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

325

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

85

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

331

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

785

Survivors put to sleep (The Nightmare)

413

Reverse bear-traps put on survivors (The Pig)

47

Survivors sent to Cage of Atonement (The Executioner)

25

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

136

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

269

Intoxicated survivors downed (The Clown)

96

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

56

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

118

Survivors downed while speared (The Deathslinger)

196

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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