Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,067,867

Max blood points amount spent on one character

5,950,000

Highest prestige level

5

Mystery boxes opened

7

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

91

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

214

Killer full load-out matches

233

Ultra rare offering burned

41

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 878 brzotrcilanmi 50 848 912 6 180 935
78 879 achromatopsic 50 847 841 160 418 1 803
78 880 kamellter 50 843 563 992 113 444
78 881 Raidencat 50 839 720 693 86 496
78 882 Alexbiggie935 50 836 249 567 836 3 385
78 883 Wofiira 50 834 451 19 466 1 738
78 884 klysmo 50 833 439 351 503 2 004

Currently at

78 881 place

Raidencat needs another

3 843 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

254

Obsessions healed

28

Survivors healed while you are injured

60

Survivors healed while rest are injured

123

Survivors unhooked

227

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

27

Protection hits for unhooked survivors

16

Protection hits for carried survivors

6

Survivors saved using pallet

2

Survivors affected with boon totems

542

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

4

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

162

Repaired generators

496

Repaired damaged generators

111

Successful skill checks

5,808

Exit gates opened

47

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

67

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

2,700

Matches in that picked up and used special item

21

Great skill checks while injured

150

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,926

Finished repairs of generators while injured

75

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

430

Hits dodged by vaults

41

Basic attacks and projectiles dodged

433

Escapes after stunning killer using pallet

137

Escapes from killer gasp

11

Hooks sabotaged

36

Chases escaped after being injured in this chase

213

Chases lost by hiding in locker

4

Revealed killer aura

168

Unhooked yourself

9

Amount of screams

1,380

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

76

Perform a fast vault within 3 seconds of getting hit

125

Pallet stun the Killer while holding a rare, common, or uncommon item

110

Trials where you've revealed or seen the Killer's aura 11+ times

442

Escapes

Escapes

Total escapes

86

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

55

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

696

Obsessions sacrificed

179

Kills (Memento mories)

216

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

112

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

62

Survivors hooked before single generator was repaired

495

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

485

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

312

Survivors injured while in the basement

47

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

120

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

56

Make unique survivors scream

1,334

Survivors hit with haste effect

235

Injure or down survivors who are Hindered

69

Survivors that holding Special Item hit

206

Survivors downed next to a raised pallet

1,400

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

245

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

25

Survivors hit after they drop a pallet during chase

768

Survivors hit while carrying another survivor

133

Survivors detected using killer instinct

940

Killer vaults in chase

613

Survivors grabbed while performing a vault

17

Meters fallen

2,729

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

584

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

193

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

1,027

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

172

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

59

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

22

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

170

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

97

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

36

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

78

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

44

Down survivor you recently teleported to (The Singularity)

142

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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