Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,702,977

Max blood points amount spent on one character

5,978,000

Highest prestige level

36

Mystery boxes opened

284

Time played

427h 45m

Time played in last two weeks

9h 36m

Blood points per hour

183,993

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

117

Survivor full load-out matches

828

Ultra rare addon warded without a protection ward

256

Survivor rank
Silver I

Silver I

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

27

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 379 ČernéTurboPéro 27 859 615 170 102 592
94 380 splat 27 856 472 339 179 884
94 381 Xpok 27 854 183 570 7 36
94 382 Pensionaru 27 850 524 42 238 1 099
94 383 Yuh... 27 850 385 417 202 683
94 384 NezZzo 27 847 199 655 112 367
94 385 Effex 27 847 098 33 160 634

Currently at

94 382 place

Pensionaru needs another

3 659 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,171

Obsessions healed

245

Survivors healed while you are injured

213

Survivors healed while rest are injured

328

Survivors unhooked

1,827

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

195

Survivors healed that come to you first

65

Protection hits for unhooked survivors

131

Protection hits for carried survivors

23

Survivors saved using pallet

7

Survivors affected with boon totems

2,726

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

1

Heals completed after all generators have been completed

67

Safe unhooks while broken

8

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

358

Repaired generators

1,962

Repaired damaged generators

671

Successful skill checks

20,537

Exit gates opened

241

Hex totems cleansed

47

Hex totems blessed

2

Chests opened

449

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

2,102

Matches in that picked up and used special item

44

Great skill checks while injured

327

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,032

Finished repairs of generators while injured

72

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,351

Hits dodged by vaults

150

Basic attacks and projectiles dodged

2,235

Escapes after stunning killer using pallet

419

Escapes from killer gasp

70

Hooks sabotaged

326

Chases escaped after being injured in this chase

607

Chases lost by hiding in locker

20

Revealed killer aura

2,597

Unhooked yourself

17

Amount of screams

2,480

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

356

Perform a fast vault within 3 seconds of getting hit

145

Pallet stun the Killer while holding a rare, common, or uncommon item

264

Trials where you've revealed or seen the Killer's aura 11+ times

1,264

Escapes

Escapes

Total escapes

457

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

4

Escapes with new item

69

Escapes with somebody else item

9

Escapes being injured with for over half a match

28

Escapes while being downed at most once

247

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

363

Escapes healthy or injured through hatch

48

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

108

Obsessions sacrificed

14

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

36

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

53

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

1

Make unique survivors scream

137

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

107

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

12

Survivors hit after they drop a pallet during chase

89

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

3

Killer vaults in chase

41

Survivors grabbed while performing a vault

4

Meters fallen

203

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

229

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

5

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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