Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,431,839

Max blood points amount spent on one character

6,346,000

Highest prestige level

63

Mystery boxes opened

270

Time played

371h 22m

Time played in last two weeks

37m

Blood points per hour

197,734

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

795

Ultra rare addon warded without a protection ward

68

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 203 Kyzcpuk 22 087 312 51 120 449
99 204 P Spliffy 22 085 903 200 141 628
99 205 Diamond Jo 22 084 290 7 113 673
99 206 tigre96tbf 22 082 286 5 260 1 347
99 207 laika 22 080 556 687 63 248
99 208 death-dealing 22 074 349 130 83 398
99 209 keisotsu 22 066 363 256 20 103

Currently at

99 206 place

tigre96tbf needs another

2 004 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,623

Obsessions healed

387

Survivors healed while you are injured

317

Survivors healed while rest are injured

461

Survivors unhooked

1,931

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

198

Survivors healed that come to you first

101

Protection hits for unhooked survivors

119

Protection hits for carried survivors

87

Survivors saved using pallet

12

Survivors affected with boon totems

2,746

Survivors affected with speed boost

0

Recovered from dying state

90

Take a hit with the Endurance status effect

129

Survivors healed in the Basement

11

Heals completed after all generators have been completed

87

Safe unhooks while broken

10

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

492

Repaired generators

2,132

Repaired damaged generators

784

Successful skill checks

20,770

Exit gates opened

232

Hex totems cleansed

69

Hex totems blessed

4

Chests opened

444

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

56

Great skill checks while injured

590

Swap held Survivor items for new ones from chests (counts once per chest)

63

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,946

Finished repairs of generators while injured

53

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

976

Hits dodged by vaults

78

Basic attacks and projectiles dodged

2,165

Escapes after stunning killer using pallet

280

Escapes from killer gasp

47

Hooks sabotaged

196

Chases escaped after being injured in this chase

661

Chases lost by hiding in locker

6

Revealed killer aura

405

Unhooked yourself

46

Amount of screams

3,375

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

200

Perform a fast vault within 3 seconds of getting hit

153

Pallet stun the Killer while holding a rare, common, or uncommon item

254

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

450

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

9

Escapes with new item

87

Escapes with somebody else item

30

Escapes being injured with for over half a match

33

Escapes while being downed at most once

227

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

376

Escapes healthy or injured through hatch

32

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

9

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

20

Obsessions sacrificed

3

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

5

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

0

Make unique survivors scream

22

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

6

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

3

Survivors hit after they drop a pallet during chase

5

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

7

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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