Total blood points earned

474,712,188

Max blood points amount spent on one character

40,483,470

Time played

3935h 37m

Time played in last two weeks

0m

Blood points per hour

120,620

Estimated playtime per role

58% Survivor

Killer 42%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

538

Survivor full load-out matches

1,559

Ultra rare addon warded without a protection ward

622

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

982

Killer full load-out matches

1,686

Ultra rare offering burned

188

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 386 Orange 474 771 118 6 765 665 3 088
19 387 什么都可以只会害了你 474 764 222 1 956 3 624 11 541
19 388 BLOOM 474 724 928 3 551 3 147 11 834
19 389 DawsterZ 474 712 188 5 805 2 871 10 004
19 390 Java 474 698 578 7 858 2 457 8 825
19 391 cxsey 474 657 900 2 797 1 746 6 710
19 392 ZyRoxツ 474 656 377 4 207 1 529 5 889

Currently at

19 389 place

DawsterZ needs another

12 740 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,485

Obsessions healed

527

Survivors healed while you are injured

1,114

Survivors healed while rest are injured

626

Survivors unhooked

10,807

Survivors saved (from dying state/hook) in endgame

1,106

Knocked (In dying state) survivors healed

490

Survivors healed that come to you first

59

Protection hits for unhooked survivors

2,011

Protection hits for carried survivors

215

Survivors saved using pallet

15

Survivors affected with boon totems

3,401

Survivors affected with speed boost

55

Recovered from dying state

5

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

39

Mystery boxes opened

4,156

Items depleted

385

Repaired generators

10,004

Repaired damaged generators

3,405

Successful skill checks

62,376

Exit gates opened

776

Hex totems cleansed

446

Hex totems blessed

20

Chests opened

2,121

Chests opened in basement

427

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

55

Matches in that picked up and used special item

1

Great skill checks while injured

35

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

15,136

Hits dodged by vaults

1,210

Basic attacks and projectiles dodged

5,230

Escapes after stunning killer using pallet

613

Escapes from killer gasp

130

Hooks sabotaged

295

Chases escaped after being injured in this chase

484

Chases lost by hiding in locker

33

Revealed killer aura

36

Unhooked yourself

142

Amount of screams

291

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,871

Escapes crawling (In dying state) through exit gates

260

Escapes through hatch

289

Escapes through hatch crawling (In dying state)

20

Escapes with new item

1,189

Escapes with somebody else item

120

Escapes being injured with for over half a match

328

Escapes while being downed at most once

609

Escapes after unhooked yourself

47

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

9

Escapes through exit gates

2,322

Escapes healthy or injured through hatch

269

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

23

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

28

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

43

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

40

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,805

Obsessions sacrificed

987

Kills (Memento mories)

280

Kills (Memento mories) or sacrifices after last generator

1,053

All survivors sacrificed or killed (Memento Mori) before the last generator

578

Hooks

Hooks

Different survivors hooked in basement

1,354

Basement trees (3 or 4 survivors hooked in basement in this same time)

58

Survivors hooked while all remaining were injured

351

Survivors hooked before single generator was repaired

577

Survivors hooked in endgame

200

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,905

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

16

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

143

Oblivious effect applied

96

Survivors with Exposed effect downed

159

Survivors downed while carrying another survivor

49

Make unique survivors scream

292

Survivors hit with haste effect

223

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

489

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

278

Survivors hit after they drop a pallet during chase

2,733

Survivors hit while carrying another survivor

475

Survivors detected using killer instinct

47

Killer vaults in chase

7

Survivors grabbed while performing a vault

0

Meters fallen

48

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

149

Uncloak attacks (The Wraith)

1,363

Blink attacks (The Nurse)

6,893

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

455

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

1,002

Trials where each survivor was hit after teleport (The Hag)

15

Shocks (The Doctor)

1,948

Trials where all survivors suffered from madness 3 (The Doctor)

102

Hatchets thrown (The Huntress)

10,346

Survivors put to sleep (The Nightmare)

644

Reverse bear-traps put on survivors (The Pig)

239

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

448

Max Lacerations dealt (The Trickster)

120

Survivors with Broken effect downed

162

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,183

Survivors downed by 24m+ hatchet throw (The Huntress)

34

Survivors downed with chainsaw (The Cannibal)

386

Intoxicated survivors downed (The Clown)

373

Survivors downed after phase walk (The Spirit)

174

Deep wounded survivors downed (The Legion)

146

Survivors downed while having max Sickness (The Plague)

135

Marked survivors downed (The Ghostface)

70

Survivors downed with Demon Fury (The Oni)

184

Survivors downed while speared (The Deathslinger)

303

Survivors downed with Victor clinging (The Twins)

37

Survivors downed while contaminated (The Nemesis)

214

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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